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Poll

Where do we want to spend a day at in december?

  • a day at the airport* 1
  • a day at the spaceship* 3
  • a day at the suburbs 2
  • a day at the hospital 0
  • a day at the bunker 3
  • 2023-11-08
  • —2023-11-15
  • 9 votes
{'title': 'Where do we want to spend a day at in december?', 'choices': [{'text': 'a day at the airport*', 'votes': 1}, {'text': 'a day at the spaceship*', 'votes': 3}, {'text': 'a day at the suburbs', 'votes': 2}, {'text': 'a day at the hospital', 'votes': 0}, {'text': 'a day at the bunker ', 'votes': 3}], 'closes_at': datetime.datetime(2023, 11, 15, 22, 59, 22, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2023, 11, 8, 6, 33, 48, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 9}

Content

Hello everyone!

It feels like forever since we had a content pack survey - but here it finally is!

As you may have noticed in the redesign survey, I was thinking about releasing smaller packs in smaller intervals. Based on the results of the poll and because it gives me a bit more flexibility, I'm going to stick with the monthly theme + the occassional bonus content for now. 

Also I hope you had a nice October! In any case, I'm happy to be fully involved in the a day at content creation again and I am curious how you will like the restructuring.

I am so happy to be able to count you among my supporters and being able to get back to this project. Thank you all so much for your support that makes all of this possible!

As always: Suggestions from the community are marked with an * -

As you may notice, there are fewer and fewer "*" suggestions in the poll. I'm happy that so many suggestions coming from the community are chosen. If you have any suggestions for topics, let me know and I'll try to implement them in the polls!

I wish you all a great day!

Greetings from Ana

[For this poll you have about 7 days to vote (until November 15, 2023 23:59 CEST).]

Comments

SalieriC

Bunker sounds nice, would appreciate if it would also come with some variants for old and abandoned bunkers as I am playing a post-apocalyptic setting. Same for the others of course. But I guess that's too much to ask?

a day at

I think that a bunker setting could work very well with the modular rooms and that these might be versatile for other settings as well. As far as the abandoned part is concerned, I have tried to find a mixture with the oil rig content pack to create something that might be useful in different settings. Maybe that will also work for a bunker. Apart from that, I'm also trying to create options for destroyed or abandoned rooms in the assets and now also in the modular rooms. Unfortunately I can't promise anything, as I'll only be able to really assess that when I start working on the content packs.