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Hello Everyone! Venris Here!

The next minor SFO update is almost finished! This time we’re focusing on adding new Regiments of Renown to factions that are currently lacking in that department. So far we’ve completed 11 new units — 5 for Bretonnia, 5 for Chaos Dwarfs, and 1 for the Wood Elves.

But now we need your help! We want to create more units for Kislev, Grand Cathay, and (retching) Ogre Kingdoms. Post your ideas here — maybe your unit will make it into the mod!

How to submit your idea in the comments section:

Faction – e.g. Kislev

Base unit – e.g. Kossars

Unit features – e.g. massive swords like Guts from Berserk with ability that increases damage on low health

If you have ideas for other factions, feel free to share those as well!

The update is planned for release with End Times DLC SFO update!

Files

Comments

Biniu

1. Kislev 2. Winged Lancers (named Riders of the Dead) 3. When they charge, their famous hussar wings briefly strikes terror into the hearts of their enemies and strips them of their Charge Defence Against Large

Rogue Mutt

Kislev Snow Leopard Basically like Karanak Legendary Hero but not as strong. With a stalk/unspottable, possibly take the Wounded Prey contact effect, acting as a nimble yet vulnerable assassin unit for the Motherland.

Allan Huang

Cathay Sky Junk Explosive Cannon (BFG) | Monstrous Impact | Shoots mini comets? Perhaps no auxillary gunners cause they'd get "rattled" from being next to a massive firing cannon...maybe aoe debuff to anything close whenever it fires? Cathay Tiger Warriors Stalk/Unspottable | Blinded | Deploys smoke in combat? Thinking of anime, ninja tiger warriors. Can isolate units with LoS blocker, do dmg, then get out.

Richard Božský

Hopefully this won't be too much of a power fantasy :D :D Cathay Jade crossbowman Some kind of ceremonial unit, that would shoot firecrackers (explosive ammo). Cathay Celestial Crossbowman Single entity out of full unit (like Cathayan maneater). This unit would have like 3 ammo, but each bolt would cast that celestial explosion spell(Constellation of the Dragon) from lore of yang if possible, or if only wortexes can be added to amunition then those claws from yin magic. And overall he should have some average meele stats for SE hero. (Probably should be like lvl 25-30 unlock :D) Cathay Wu xing war compass This one would derease fire resistence on entire battlefield and add fire damage to all friendly untis, while above like 15 winds of magic, at the same time it would drain winds of magic (if not possible it can like, slow it down or something). Basically I image this to be like lvl 30-35 unit that would buff your army and debuff enemy army, but would drain your winds of magic as the battle goes on.

Mattiosaurus

1. Ogre Kingdoms 2. Ironguts (iron biters) 3. These well traveled brutes have fallen into their typical delusion and started to mimic another cultural concept: the Ironbreaker order. (Only that they think that these people eat iron). Give them a smaller axt and shield plus, either much higher armor or Blasting charges.

Matthew Cohen

Daemons of Chaos for all of these. I never liked that they never had any unique RORs of their own. These would probably do better to be slotted into a category rather than strictly use a base unit for varying reasons to be seen Shards of Chaos Chaos Furies (Undivided)(Daniel doesn’t have access to undivided Furies so fit into Furies group) A support unit that grants powerful buffs to nearby units. Wherever they fly, the veil between the mortal world and the realms of Chaos is weakened The Lost Sons War Bear Riders (but with Chaos Warrior riders. The few surviving members of Prince Yuris expedition from the prologue campaign. Fit into mortal cavalry group) An ability that empowers them when one of your characters is nearby Be’Lakors Machination Soul Grinder Hellraiser ability, close range flamethrower missile and along with strong melee