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So with new update you can expect: 

6 brand new units for the Lizardmen, Skaven, and Dark Elves!

New army stances, for every faction in the game!

Rework of the army rosters for some factions

Rework for all existing rites

A new change to capital settlements, they will now start at settlement level 2 thanks to FrostyDemise

Rites for all Old World factions. We’ve made SFO compatible with Vandy and DrunkFlamingo’s Old World Rites mod, and we’ve changes and re-balanced them to fit in with the rest of SFO. You can download the mod here, no compatibility addon needed!:https://steamcommunity.com/sharedfiles/filedetails/?id=1315502181

A rebalance of various values and mechanics in the game to get rid of any that were easily abused. Stuff like super-stacking economy buffs, certain unit stat buffs, etc.

A rework of most Old World (game 1) quest battles. We’ve rebalanced many of them for SFO, as well as thrown in some new surprises/characters that may show up!

Many diplomacy changes thanks to modder Leylos that tweak various diplomatic states in the Old World. Expect campaigns to play out completely differently now, with for example a entirely new war for Karak Eight Peaks thanks to Leylos.

Many more small changesFull changelog can be found here: https://steamcommunity.com/sharedfiles/filedetails/changelog/1149625355Big thanks to all Patrons that helped in testing of this huge update. Your support to the project helps a lot and thanks to you many people can enjoy this quality update :).Have fun!

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