Home Creators Posts Import Register Favorites Logout

Downloads

  • SFO II ver. 1.6 BETA V2.rar
  • SFO II ver. 1.6 BETA V3.rar

Some files exceed the archive size limit and weren't saved: 2 files. Please note these limits are in place to keep this site running long term, without costing a fortune. You can favorite the creator though, certain milestones increase the limit.

Content

 

Hello Everyone! Venris here!

Campaign beta has arrived. Still a lot of things to do but its a matter of days to get full release right now.Remember that this beta purpose is to test new mechanics and balance, it does not contain all new features and wont be save comaptible with public release.

ALSO! Remember to disable caps with dilemma because those are not yet implemented in this version!USE ONLY DIRECTX 11

CHANGELOG IN WORKS CAN BE FOUND HERE 

Link is with this post and on Patrons/Public discord in l-----beta_releases-----l channel.

Unpack the the file to:

**C:\Program Files (x86)\Steam\steamapps\common\Total War WARHAMMER II\data**

and disable steam SFO II version.

Enable out-dated-mods and **sfo2_test.pack** in launcher!

Venris out!Update:Beta V3 with working scripts but removed K8P and Book of Grudges!

Files

Comments

Kemenril

This is such awesome news.

Humie

Finally Playing again with this, having a blast with the pirates thanks to your mod! I'm bad with gunners man, is it possible to get one of these mobs on stilts to shoot over the front line, so noobs like me can use them?

venris

Hey, Deck Gunners can shoot above rest of the units. Also bombers.

Kemenril

Just saw IndyPride's SFO Pirate Siege of the Temple City. Damn, am I excited!

Kemenril

Oh, I'm curious if SFO is doing anything to help patch in the horribly game-breaking Pirate Cove Crash and 100% agent success rate bugs? These things are breaking games everywhere.

venris

Only CA can fix it :(.

Kemenril

Yeah that is what I thought. Well let’s hope for a quick fix!