Another showcase of next major SFO update focusing on Beastmen and Wood Elves.
To avoid Amber problem Tribal Call is calculated to never be on low if you spend it wisely! Technology can look as massive but its really about choices. Hidden Settlements are a way to see map and stop AI from recolonization each time. Expanding it have penatlies of course. *All 3 mechanics can be ignored and you will still have fun! Support me here ► https://www.patreon.com/sfomod Discord ► https://discord.gg/ETaUQNk SFO: Grimhammer II ► http://steamcommunity.com/sharedfiles/filedetails/?id=1149625355
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