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Hello Everyone!Venris Here!

6 years have passed, the Full Warhammer Fantasy map that was promised is at hand. Big day for all of us, devs, modders and the entire community. And of course, for SFO: Grimhammer mods. Today I would like to talk to you about what is coming, how things may change and more.

Immortal Empires Release

First of all the game’s 2.0 update with IE will be released. I didn’t look at anything besides cinematic trailers and a couple minutes of The Great Book of Grudges and NerdrageFred streams. I wish to go into it blind so expect some reaction videos about the topic. I expect the changes to be very big, so that means tons of work.

UPDATE: video can be found HERE 

Modding

No matter how big the changes are I expect that modding the game will be hard, as always so it's nothing new. But what is very important to note here is that we as the team will be focusing on implementing actual SFO: Grimhammer III changes to all of the factions and Immortals Empires content. So don't expect any SFO 2 mechanics just yet. For us it's most important to make this base we worked on already. We need to face the ugly truth here. This game is massive, giant even. Modding isn’t easy, and isn’t becoming easier every day. We are a small team that will try to do its best to give you that good, not bloated content without the mistakes of the past. That means there is no ETA in any way, shape or form. Old Roadmap will be updated when we will have more info about actual modding at hand.

Patreon and Communication

With this update we are changing our communication methods and some of Patreon's benefits. All daily updates that we previously had  on Twitter will now be available only to Patrons. For public communication we will have weekly/monthly updates on our media. That way we want to direct our focus more on strict balancing with our great Patrons that have sustained this community for over 5 years now. For those that don't wish to join our Discord with more benefits we will make a new Patreon tier with access to news only. Last change is that from now on private messages to me can only be sent by Patrons. I receive a lot of messages and with how busier my day is I am not able to tend to many of them.

My Game

Last thing I wanted to share is my own game project. Things that I have been working on for a very long time and recently went back onto since the last SFO update. I can't tell you much besides the fact that the project is going very smoothly and soon SFO Patrons will receive many benefits linked to this new project. On Patreon Discord you can already see some sneak peek graphics and I am very proud of that!

That for now would be all for the news. Thank you everyone for trusting us over those years and thank you for your support. I hope you will like what we have in store for you and our work will make your gameplay as enjoyable as possible!

Venris Out!

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Comments

Little Grom

Hope you've been enjoying your break! Got some nice R&R and much catching up with the family. And hope you got a lot accomplished on your own game! Look forward to seeing updates about it!

venris

Thanks, it was very refreshing to be with family for most of the day, read some books and breath :).

M C

Thanks for the update Venris - I am a patron but I was not aware of the Twitter and private Discord. Where could I find these? Thanks!

venris

Hey, you just need to link your Patreon account to Discord in settings and you will get auto-invite.

Andrew Liu

Thanks for all that you and your team do Venris. Here's to hoping that Grimhammer 3 exceeds 2 in scope and depth!

Nexus

Out of the thousands of clocked hours, probably half of them are thanks to SFO. Keep up the great work. Will do my best to increase my Patron level in the future, but it still depends on the upcoming life uncertainties.

Antonio Bokaie

Venris, you are awesome and an absolute crucial element of the community sir! Cannot wait to see what you do with WHIII and also the secret project you are working on!

ChirpyAuto

I got nearly 1300 hrs in WH2 SFO. Thank you big time for making the game juicier