Emily's Midnight Snack - DRIVING UPDATE (Patreon)
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Well then, the update you guys have been waiting for is finally here. That's right. Emily has finally found the keys to her car.
Four new endings are now available to you! With ending drawings as well. Rejoice!
A couple notes (no spoilers, I swear) (just a couple hints)
Yeah, I've added a fourth ending on top of the three I had promised you last post. More on that below (again, don't worry, no spoilers).
But let me first start us off with a fun fact. Did you know that the text and logic for entering the Emily's car has been in the game since the very first release? It's true. It even had links to other objects inside of it.
So then, you might ask, why were you not able to enter it? Ah, well... I forgot to add a way to get her keys! In fact, I was so convinced I had done it already years back, that I didn't realize the endings I have spent a week working on were very much inaccessible. I had to scramble this morning to fix that.
Just a heads up: you'll have to get through the pantry first before you get the option to find them! But they are close by.
A fourth, perfect ending
Ok, so, I want to show you a little under the hood. It'll make more sense that way.
This, my dear, is a very simple block of logic the game employs. It lets it know when Emily has gone through enough calories to warrant some descriptions, or flavor texts, to appear or disappear. Interactions as well! There are, for example, endings you can only access when you are at a certain stage instead of another.
As you can see, OVERSTUFFED requires an insane amount of eating around the house to get. And... I also set it this way in a very early copy of the game.
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I have updated the logic.
Look.
I know what you're thinking.
But I have tested it out, I swear: the ENGORGED state can be reached.
You have to be very, very careful, very thorough, and do things in a very precise way. But it is possible. I personally have found two paths for it - in one, you'll very much know you got there! In the second, you will need to check the couch in the living room to make sure.
Where did the animated text go?
You can turn it back on in the about section if you feel like it! It's disabled by default (kind of) (you actually can't turn it off in the game engine I'm using, so I wrote a script to force it to a zero delay. It works fine on my end, hopefully it doesn't break things).
Maybe I'm just too fast of a reader, but like... oh my god, I did not remember the text being this unbearably slow to appear. Couldn't stand it anymore.
Conclusion
Now, I won't say anything more about these endings, at least not for a while. The guide has also not been updated yet! Finding them out for yourself is part of the fun. No point in spoiling things right away, ay?
If you find any bugs or grammatical errors be sure to let me know. I will admit, I rushed the release a little to get it to you guys sooner later than later! I did playtest though, there shouldn't be any game breaking bugs. Hopefully.
I'll also keep the update exclusive to the patreon and all of you lovely subscribers for a month or so. That seems fair.
Good luck :)