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Poll

oh my... is that a poll? waow...

  • *Still need to draw most of Ch2's endings. I'll get there eventually, but could also go for them right away 17
  • ⋆。°✩ Pixel Art ✶⋆.˚sprites (could be of Eleanor, or characters from my previous stories, or even kipteitei or bws's characters) 8
  • A short story (Maybe 4/5 pages or so) 0
  • Or maybe an episodic thing? Like, I write a bit of a story and post it every couple of days? Could be interesting 3
  • A long story 5
  • A sequel to a previous story (like the hucow one, or even old stuff like The Moderator) 1
  • A bed-time story 2
  • Technical stuff about the games (oooughh) 0
  • Something else entirely 0
  • "No... darkeyev2, this is too hard!! Mmphh... I'm too tired, I can't do it... could you choose for me... :( " 3
  • Absolutely nothing 0
  • I forgot to add "Art that is not pixel nor Spirit of Hunger related" as an option, and patreon doesn't let me reorder, so it's here now 0
  • UYN 1
  • 2026-07-24
  • 40 votes
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Content

Alright then, as was promised you guys will get to decide what I'll be working on next. It's the summer, Spirit of Hunger has been completed*, so in theory I've got a lot more extra time on my hands.

Which means I'll mercifully allow this poll to be multiple choices! Why not, I reckon that should be helpful for the both of us.

I should mention for all the new guys around here: if options like the short/long story or art get enough votes, then I might consider a secondary poll for those specifically (basically a smaller poll with some more specific ideas or concepts).

Files

Comments

Pierrot

A guide or tips for Ch3 of Spirit of Hunger, similar to CH1+2 would be nice, please!

LordMaul

Will you ever make the spirit of hunger trilogy available for Android? Or is the file size just too big and can't be compressed further?

Dark

Ah, sure thing! I've actually got some stuff drafted out already, so that shouldn't take too long

Dark

Technically the game is already compatible on android! Or ios. You just have to extract the .zip, double tap on the html, and open it with chrome. Now... it's not a great experience, it's actually very buggy. For some reason it keeps throwing random errors? Reloading fixes that, but yeah, I should probably take the time to fix things on mobile.

LordMaul

You could possibly package the game as an .APK file, that way it loads it as an executable app on mobile devices. Which would be considerably more convenient and probably help resolve some of the bugs inherent with the current method.

Dark

Certainly more convenient, idk about solving bugs. And what about saving and loading? I'd certainly have to find a different method... I'll look into it though, having the game as a proper apk would be really cool