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My next project is one that I embarked upon rather spontaneously as I was watching the new Fallout TV show; which I thought was the first video game adaptation that truly demonstrated what it means to adapt a video game, and which therefore formed a great case study to discuss the more philosophical principles of adapting stories to a different medium, the specific challenges of adapting player interactivity to a passive medium, and the reason why all this matters in the first place.

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