What kind of games would people like?
- I'm okay with games taking longer (sometimes a few months). 94
- I prefer the short-and-fast system that was present before. 6
So!
Now that Anchor Horizons is out and in at least a playable state, what do people think about the time we took to make the game? For a while, I had a two-week system that worked for a bit, but that system only gave us a limited time to make games and updates.
With Anchor Horizons, this was our first foray into taking time away from releasing games under a strict deadline and to build something that took a lot of time. This kind of process would probably be necessary for whenever we eventually make SL4, as we want to release that game to Steam, which would require us to switch platforms away from Twine, which would then require me to learn a whole new programming language.
So...would you people be okay with me doing this more?
Taking a lot longer to make games will certainly reduce the number of times we can release games every month. However, it would allow us to create larger and more polished games. As a game designer, I would also prefer this since I can then make games that are closer to my dream games than I usually could under the two-week deadline.
So, if you want to choose the "I don't care, do what you want" option, pick the option where games can take longer lol. I'm also going to be posting another poll soon, since I'm in the mood for opinions!