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Hi everyone! Today, we're updating our vampire document to include customization options to enhance the martial prowess of your vampires. These abilities can grant them upgrades to their weapons or armor, give them new types of martial maneuvers, or help them fight in new ways, such as mounted combat or reckless attacks. So, whether you want to create a bloodcrazed berserker ripping through enemies or an unholy knight challenging foes to deadly duels, you'll find the options you need!

Speaking of knights, stay tuned for next month, when we go all in on customizable knights. And, our patrons will get access to bonus undead knights to terrorize their players with!

1.5.1

Fix typo in Lore Master trait where Vampire Lord & Master Vampire were mixed up

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billc33

This was the update I was most waiting for, so many possibilities for the vampires already but I'm a massive sucker for monstrous vampires, I'm just as excited for the next monster too

Starsail Games

Yeah, I've always been a sucker for the vampires that go full "beast mode." The Vampire Counts army in our household was always led by a monstrous Strigoi vampire. The next set of Knightly traits will also include some options that work well with the monstrous vampire theme.

billc33

In my homebrew setting I use for most DND campaigns theres a ton of vampires that are really monsterous, its a natural progressing all of them go through

Avanaire

Oh, love the updates to vampires. Surely will inspire creativity for my Vampire templates for when they fail their transformation process (going feral).

Starsail Games

Yeah, applying one or two of these powers to the vampire wretch template could work well for lowly "failed" vampires.