Home Creators Posts Import Register Favorites Logout

Downloads

Content

Hi everyone! Today we're sharing another set of new weapon mechanics, this time for siege weapons. The DMG already has examples of siege weapons, but they don't quite cover them with the mechanical depth we needed for the siege weapons we're making, so we ported over a lot of the attributes from two-creature weapons to make large weapons that require an entire crew to operate and have a chance of misfiring. 

We've also added an example siege weapon, the dreaded warp lighting cannon! Have fun blasting your players, or even letting them get a hold of one to do some blasting of their own!

As always, your questions, comments, and feedback are welcome.

Files

Comments

No comments found for this post.