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Hi everyone! Today, we're sharing our next lizardmen encounter and our first-ever chase encounter. Rules for chases are described in the DMG, and they can provide a unique change of pace from a typical combat encounter.

This chase involves the players' attempt to escape the dreaded carnosaur known as Guldbloom's Terror on a cart as they race through a hazardous jungle. We've created a custom table of chase complications for this encounter and a number of ways the chase can end. 

As always, your questions, comments, and feedback are welcome.

Version: 1.0.1

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Dharmatrails

I am actually starting a new campaign soon, and I am starting a couple of characters off with a Skill Challenge chase as the very first thing in the campaign. I found some nice Skill Challenge/Chase rules in Lair magazine #18 which I found very useful, as well. Glad to see a chase as a one-off encounter!

Starsail Games

Very cool. For the longest time, I never really paid much attention to the chase mechanics. But one of our designers has started using them in his games, and we thought a carnosaur chase was a perfect fit for those mechanics. I'll have to check out that Lair magazine issue if I can! Best of luck with your new campaign!