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Hi everyone! We're delivering a new collection of spells that will be utilized by the upcoming crones, the savage Lore of Beasts! These spells tend to summon animal spirits or induce bestial transformations in others, granting them primal enhancements. They are favorite spells of shamans, druids, and other magic users of the wilds.

As always, your comments, questions, and feedback are welcome.

Version: 1.1.0

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Arkhaan

Couldn’t think of a better place to ask so: would y’all consider adding more ritual spells to your releases? Or maybe do a release that’s all about various kinds of ritual spells?

Starsail Games

Good question. Lately, when we've been adding spells, it's been to fill out the lores of magic related to the monsters we release on any given month, so we never thought to make any ritual spells. It's something we could be more on the lookout for in the future. Were there any particular types of ritual spells or use cases you had in mind?

Arkhaan

Thank you so much for the reply! I didn’t have any specific use cases in mind, but the context is my group loves to run encounters where normal casting is inhibited in various ways to promote creative spell usage, and rituals are always allowed as a way to cast in such limitations. Rituals also are really useful in our warhammer themed campaign where we tie Exhaustion into spell casting to simulate interacting with the warp, spell slots cause a con save to avoid exhaustion that slowly increases the more spells you cast, but ritual spells do not cause a con save