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Hello everyone, weekly report is here!

Here's the sprite images I've been working during this week :

1. Snake head's Poison breath effect:

Snake head's poison breath effect  >:3

this effect will not damage the player, It's just for visual effect.

2. Horned foot's Minion : Climber vine 

(Well, it's too thick to be called "vine", right? but I had zero idea how to name it...D:)

Horned foot's special seed will spawn this monster. This monster is harmless itself, but You shouldn't let them touch you. 

it'll drag you down to the toxic cloud.

3. Now, I started working on phase 2 boss battle, that's right. This guy :

Yes, Finally. This guy will jump into the battle ground.

He commands to his minions to attack protagonist.

Giant wiggly hand will chase the player :D

???

4. Next WIP build release date will be June 16th :

Originally I was plan to release it upcoming weekend, but sprites images for boss battle 7 is almost 90% done. so I decided to focus on finish them so I can apply them in game.

There are total 3 sprites left that i need to finish :

Phase 2 boss's attack pattern B, C

Phase 2 boss's dead scene

...and that would be all for this week! 

I hope you enjoyed it, and I'll see you next week!

Files

Previews only

Comments

Vik Virtue

Hmm, well if you think the minion is too thick to be called vine, maybe instead it can be called thorn?

Vik Virtue

Ah, right, but I meant moreso that it looked like a thorn, rather than it having spiky thorns.

BearEngine

For the Climbing vine, how about "climbing shoot" instead? (like a bamboo shoot) Or perhaps "climbing stalk"?