Improving Performance without Reducing Graphical Fidelity (Patreon)
Published:
2023-10-16 02:45:01
Imported:
2026-06
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Content
If you play my custom tracks with huge layouts on some point if you see the entire map, your PC will render every object within the rendering plane. Thus limiting the render clip will eventually improve performance in some areas of the map usually when you going back after at the edge of the map. (See image)
"Far plane, m:" , reduce this to some value like 1000, 5000
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