Developer's Journal 2:20 (Patreon)
Content
Hey everybody! This was an exciting week for me because a whopping six new supporters signed up, and there have now been 12 new supps in the last 30 days! Welcome to all of the new people! It's very rewarding for me to find that people like the game enough to support me either on Patreon or SubscribeStar, so a big thank you to the new supporters, and of course to the older supporters as well.
Looking at my numbers, there are eleven of you still here that signed on in the first thirty days after I released the Demo. It was pretty incredible to see anybody at all jump on back then, since before I clicked the upload button I had no idea how LDNA was going to be received. And the fact that you're still here means a lot to me.
So, to supporters old and new, a big thank you!
I'm still working on the same scene as last week, i.e. the reunion with Blondie. This scene has been particularly challenging due the way I've got the lighting set up. The difference between doing a stand-alone render and rendering an entire multi-render scene is that you've got to make sure the lighting stays consistent from render to render. That sounds simple in concept, but the fact is that lighting that looks great in one render looks too dark or too bright when you move the camera to focus on a different character, so often you end up having to do multiple takes on each render while you tinker with the lighting. And render times are between 90 minutes and three hours for each render in this scene, so you can imagine that this week has been a bit slow.
In some of my recent scenes I've been experiencing longer render times than normal. I'm not sure what the cause is, I don't think it's a hardware issue; probably just me not being careful enough with lights and surfaces. But at least for now, the only way I'd be able to shorten render times is to lower the quality of the scene, which I'm not willing to do, so it is what it is.
I'm not sure if I'll have new preview images for you next week. It will depend on whether I'm able to finish with this scene in the next few days.
In the meantime, have a nice week and thank you for your support!
--Monk