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Hey everyone!

Welcome to the Wand & Widgets Content Hub. If you're new here, this is a good place to see what I make. If you're already a member and just need that one download, let's save you the scavenger hunt :)

New asset pack: Wilderness & Campsites: Basic Pack. A small forest and campsite collection, with a preview and import guide.

Looking for W&W Loot? The beta ZIP and setup guide are here.

Looking for W&W Sheet? The beta ZIP and setup guide are here.

Looking for an official Foundry release? Browse the Wand & Widgets module library.

Need a hand? Come find us on Discord.

Our newest betas

W&W Loot

I wanted finding loot to feel like a little moment for the whole party. A pouch beside a fallen foe, a chest waiting to be opened, and everyone wondering what is inside.

Open it together, choose Need, Greed or Pass, and let the rolls decide after the GM confirms. Items go straight to their new owners, and the coins can be shared too. Prefer to hand things out yourself? There's GM Decides.

With MapForge, opening a chest on the map can reveal its treasure. With W&W Sheet, your new finds go into your character's gear. Both are optional; W&W Loot also works with the standard dnd5e sheet.

Beta 0.9.0 · Foundry VTT 14 · dnd5e 6.0 or newer

Manual ZIP download. Included with W&W Adventurer and W&W Arcane Circle. The launch post has the download, setup guide and full teaser.

Download W&W Loot beta and read the setup guide

It's still a beta, and I'd love your help. Try it with your party and tell me what feels good, what gets in the way, and what breaks. That's how these little projects get better :)

Small art note: this beta uses AI-generated artwork under my direction.

W&W Sheet

I wanted my players to open their sheets and feel their characters. A wizard's own colors and crest. A sword with a place on the body. A backpack that actually needs packing.

Twelve classes, twelve identities. Your multiclass characters belong here too.

There's a Turn tab that follows your actions, reactions and movement, equipment you can arrange, and a biography with somewhere to begin. The Marionette brings movement and reactions to existing tokens, with room for your own state images and animated clips too.

Beta 0.9.0 · Foundry VTT 14 · dnd5e 6.0 or newer

This beta is a manual ZIP download. You won't find it by searching Foundry's module browser yet. The launch post has the ZIP, installation steps, full demos, known issues and production credits.

Download W&W Sheet beta and read the setup guide

Included with W&W Adventurer and W&W Arcane Circle. The temporary Supporter invitation ended on October 6.

It's still a beta, and there are rough edges. Try your own characters and tell me what feels good, what feels confusing, and what breaks. That helps me a lot.

How to install

W&W Loot beta: from the ZIP

Open the W&W Loot launch post and download the attached ZIP. Back up your world, then close Foundry.

Put the extracted wnw-loot folder inside Data/modules. The final path should be Data/modules/wnw-loot/module.json, without an extra nested folder.

Restart Foundry and enable W&W Loot (Beta) in Manage Modules. As GM, open Game Settings → W&W Loot → Set up table to add your party. The welcome guide will walk you through it.

W&W Sheet beta: from the ZIP

Open the launch post, download the attached ZIP, and close Foundry.

Extract it into your Foundry Data/modules folder. You should have Data/modules/wnw-sheet/module.json, without an extra nested folder.

Restart Foundry, open your world, and enable W&W Sheet in Manage Modules. The welcome guide will help you get started.

Other premium modules: through Foundry

For the premium modules listed below, use the Foundry account linked to the Patreon membership that includes them:

Log in on the Foundry VTT website. Open your profile and connect your Patreon account.

In Foundry, open Add-on Modules → Install Module. Search by name or use the Premium Content filter.

Install the module, then open your world and enable it in Manage Modules.

If a module shows as not owned, check that your membership includes it, then refresh the Patreon connection in your Foundry profile.

Free modules

No Patreon connection needed. Open Add-on Modules → Install Module, search for the module, and install it. Then enable it in your world.

Our premium modules

W&W Loot and W&W Sheet are our current betas, featured above. The modules below are available through Foundry's official installer, with the appropriate membership.

MapForge

MapForge grew out of wanting to make maps right inside Foundry, while the game was still in front of me.

Paint floors, place walls, doors and windows, draw paths, arrange static or animated assets, work with lighting and levels, and build reusable prefabs. You can make the whole battlemap without leaving your world.

It has honestly become a hobby inside my hobby.

MapForge 1.2 adds library folders, better search and grouped tags, object Scatter, smoother painting and warmer firelight. For Foundry VTT 14.

Install in Foundry: search for MapForge.

SessionFlow

SessionFlow is the GM workspace I always wanted Foundry to have.

It gives you a flexible canvas for story beats, scenes, notes, characters, images, clocks, dice and broadcasts. Every GM prepares differently, so you build the workspace that makes sense for your campaign and your brain.

SessionFlow 1.1 brings a first version of gradual map reveal, a resizable Teleprompter, pinned Inspiration boards and fixes from your reports.

Install in Foundry: search for SessionFlow.

Exalted Scenes

Exalted Scenes is for the moments that deserve more than a battlemap.

Place characters on screen, change their expressions, build dialogue scenes and control the cast live. It brings a cinematic, visual-novel-inspired presentation to the quiet, dramatic or emotional moments between the fights.

Not every important scene needs initiative.

Exalted Scenes 8.0 brings the Directing Desk into one window, lets you change backgrounds while keeping your cast, and adds rain, snow, fog and ash.

Install in Foundry: search for Exalted Scenes.

Narrator’s Jukebox

Narrator’s Jukebox is built around one of my favorite storytelling tools: sound.

Bring your music, ambience, sound effects and broadcasts into a dedicated workspace. Build layered environments, prepare mood boards and trigger sounds during the session.

Sometimes the rain outside a tavern says more than another paragraph of description.

Narrator’s Jukebox 5.2 gives the Jukebox its own window, lets each player choose where YouTube video appears, and adds a guided introduction. For Foundry VTT 14.

Install in Foundry: search for Narrator’s Jukebox.

Heavy Lore

Heavy Lore turns your lore into objects your players can open, read and explore.

Build books, scrolls and journals with their own bindings, paper, stains and little physical details. There are modern notebooks too, including Commonplace, where writing, photographs and movable text blocks share the page.

Heavy Lore 2.0 also brings CRT terminals, smartphones, laptops and tablets. There are clean contemporary designs and battered field versions, with software you can choose separately from the casing. A present-day investigation or a forgotten bunker has plenty to work with here.

Fill a laptop with emails, saved conversations, notes, photographs and fictional web pages. Leave an unfinished message on a cracked phone, or damaged records in an old terminal. You write the story inside; your players get to explore it.

I love giving a clue somewhere to live. Sometimes that is an ancient grimoire. Sometimes it is a phone somebody left behind.

See the modern objects in Heavy Lore 2.0

Install in Foundry: search for Heavy Lore.

The Stockpile

The Stockpile makes shopping part of the adventure.

Merchants have moods. Players can browse, build a cart, haggle, steal, discover back rooms and request services. A shop can feel welcoming, suspicious, luxurious or desperate, depending on who's behind the counter.

Buying a sword should still feel like visiting someone's shop.

Install in Foundry: search for The Stockpile.

Our free modules

Available to everyone through Foundry's official installer.

Your Flavor

Your Flavor is a visual customization studio for Foundry's chat and interface. Create your own styles, change colors and icons, preview them live, and save or share what you make.

A small invitation to make Foundry feel a little more like your table.

Install in Foundry: search for Your Flavor.

Mortal Needs

Mortal Needs helps hunger, thirst, exhaustion, temperature and other survival pressures become part of the story.

Its compact, system-agnostic interface keeps those needs close by without taking over the screen. It's there when survival matters and quietly steps aside when it doesn't.

Install in Foundry: search for Mortal Needs.

MapForge tools and guides

Sometimes making the map means making the pieces yourself. This is the workshop for that side of MapForge.

These tools and both guides are included with any Wand & Widgets membership that includes MapForge.

MPC · MapForge Pack Creator

MPC is a standalone Windows application for preparing objects, floors, paths, walls and animated assets. Clean up backgrounds, check seams, organize a collection and package it for MapForge.

Test your work inside Foundry, then return to MPC to refine it. That strange little object your campaign needs no longer has to stay an idea.

Windows beta: separate CPU and NVIDIA installers.

Download MPC and read the setup instructions

The MPC Handbook

Your practical companion to MPC, from installation and a first project to preparing each kind of asset, testing packs in MapForge and solving common problems.

No need to read it cover to cover. Open the chapter that matches what you're making and keep it nearby.

Download the MPC Handbook · PDF

The Prompt Cookbook

The creative work before an asset reaches MPC: choosing an art style, writing prompts and figuring out why an image came back almost right.

It brings together practical examples, failed attempts and useful adjustments, with guidance on responsible AI use. The aim is to help you build a collection that feels like your world.

Download The Prompt Cookbook · PDF

Packs and collections

These downloads live on Patreon. Each release post explains what's included and how to bring it into your game.

Wilderness & Campsites: Basic Pack

A first experiment with a new look and a different way of making assets for my own D&D maps. I wanted to see whether the pieces would work together, and they did. This is a small taste of what I want to build next.

1,323 assets for forests, clearings and campsites: trees, shrubs, fallen logs, tents, campfires, flowers, mushrooms, rocks, floors and paths.

The asset artwork was created using an AI image generator under my direction.

For paid members. Download the native .mfpack and import it into MapForge. The release post includes the full video and import instructions.

See the preview and download Wilderness & Campsites

WnW Items: The Item Emporium

An Arcane Circle exclusive. More than 450 illustrated items, prepared for D&D 5e, Pathfinder 2e and Daggerheart.

Organized into eight shops and designed as a companion to The Stockpile, with ready-made content pools. Every item has its own illustration, and each version was adapted for its game system.

Download WnW Items and read the installation instructions

Daggerheart support and version 1.1 update

MapForge Starter Pack, Volume 1

A large foundation for building maps: 67 floors, 98 paths and lines, 46 walls, and 2,096 objects.

The pieces share a gritty, stylized visual language, so you can mix them without making your map look like several unrelated collections.

Earlier release: This pack reflects an older stage of my asset-making process. That process has improved a lot since then, and newer releases will carry those improvements forward. Please keep that in mind when downloading this collection.

Import into MapForge: download the .mfpack file from the post.

Download the MapForge Starter Pack, Volume 1

Goblin Camp Animated Mini Pack

For that great fantasy tradition: stumbling into a goblin camp and immediately making questionable decisions.

Approximately 300 standard assets, 25 animated assets, five floors, four paths and lines, and two walls for camps, hideouts, barricades and delightfully unpleasant goblin settlements.

Earlier release: This pack reflects an older stage of my asset-making process. That process has improved a lot since then, and newer releases will carry those improvements forward. Please keep that in mind when downloading this collection.

Import into MapForge: download the .mfpack file from the post.

Download the Goblin Camp Mini Pack

A little about us

Wand & Widgets began with a simple habit: I kept building things I wished I had at my own table.

I've been running RPGs for nearly 30 years. A scene I wanted to present differently, preparation that was taking too long, a shop that deserved to feel like a real place. Those little moments have turned into a lot of modules.

I care about how things feel when we sit down to play. There's a lot of affection, obsession and far too many late-night ideas in these projects, hahaha.

And although I'm the one here building them, this community keeps changing what they become. Your games, screenshots, bug reports and strange ideas are part of the work. Thank you for that.

Come say hello

You can find us on Discord to ask questions, share what you're making, report bugs, or occasionally convince me to build something I absolutely had not planned to build.

For tutorials, previews and a closer look at the modules, visit the Wand & Widgets YouTube channel.

Thank you for bringing these little creations into your games. I hope they make those hours with your friends a little more special.

Much love,Gabú

Files

Comments

MAORISMURF 2.0

Just saw the exalted scenes video on YouTube and came straight here to subscribe! Looks amazing! Question, am I able to download this module on The Forge? That's how I host my Foundry games

Wand & Widgets

Dude, AWESOME question! Yes, they work on Forge, but there's a catch... Installing them is a nightmare right now. We have a guy in the community who is like the Forge Superman, and he had to write a whole 7-step guide just for installation. -_- ... Plus, the API integrations seem a bit broken on their end. But listen... before this month is over, I'm creating my own Forge account and dropping a sequence of hotfixes for all the modules. I have one goal: MAKE THE INSTALLATION EASY and FIX THOSE API CONNECTIONS. So if it's a hassle today, you have my word that I'm committed to fixing it for the future (if it's technically possible, and I'm pretty sure it is!)

Tio Gunny

If you need help testing/debugging in Forge let me know as I primarity only run games there, since I cannot be bothered to self-host (and I do have a background on software development and Foundry VTT System Development)

Luciano Rodrigues Baiense

Hi, first of all, your work is amazing, congratulations! We have news about how to make the modules work in The Forge, I currently only play there. Can someone help me? I put the modules in the folder but they don't appear in the game.

Luciano Rodrigues Baiense

Guys, I managed to install it by uploading the files using The Forge wizard; it recognizes it as a module and migrates it correctly.

Wand & Widgets

I’m going to share a tutorial a community member made. The guy is a genius and he’s helped a lot of people in the community. ALL HAIL LORD SHALLOWLINES!! But yeah, heads up, it’s a bit annoying. If you run into trouble, come to the Discord community and I’m sure we can help you more directly there. ShallowLines 02 02 2026 12 48 I got both Exalted Scenes and Jukebox to work. Here are the steps I took for Forge. Just uploading the decompressed folder to Modules does not work or install the module. Download module, decompress locally Go to Forge, Assets, Modules and create a folder, for example Exalted Upload all files and folders you decompressed and the zip file they came from to that Forge folder Open the module.json file you have locally on your computer in TextEdit or similar In the Forge folder, hover or click the module.json file and copy link Replace the module.json link at the bottom of your local module.json with that copied link Back in the Forge folder, copy the link for the zip file In your local module.json, replace the download link with the Forge zip link Save a copy of that edited module.json somewhere else. Make sure it’s named module.json and not module.json.txt In the Forge folder, rename the original module.json to something else, like module1.json Upload your newly edited module.json to the Forge folder, then hover or click and copy the Forge link to it Go to Bazaar and use Install from Manifest, using the Forge link to the newly uploaded module.json From trial and error, I found you need everything uploaded to Forge and you need to change the links in module.json for it to work. It does not work with only a changed module.json or only the zip uploaded to Forge. You need the full decompressed archive. This worked for both Exalted Scenes and Jukebox. I also tested Exalted Scenes in a game and it showed up fine. After it runs, you will have the module folder and you can delete the upload folder.

Luciano Rodrigues Baiense

Focusing on the exalted module for now, I managed to install it and create a scene, but I can't upload character files. Does anyone know why?

Clay Ellison

Hello , I just saw the Exalted Scenes on YouTube . I am also on the Forge is there still an issue with the integration?

John Hall

Hello just saw Exalted scenes and it looks so cool. I too am on the forge though and want to check in on how the most up to date module version is working there before i potenitally commit.

Takzwany

Will this work on Foundry V14?

Wand & Widgets

SessionFlow, Exalted Scenes, Narrator Jukebox, Your Flavor and Mortal Needs will work on Foundry v14

Takzwany

what about mapforge?

SamDark

I just discovered your Patreon from a 3 month old video. YouTube's algorithm must have finally deemed me worthy of viewing your fantastic work. This was an instant subscribe as soon as I finished watching your .06 video. Setting up my Foundry instance now. Keep up the great work.

Pierre Angot

awasome NARRATOR JUKEBOX, do you think that we could have opportunity to put direct link in a journal to launch the music ? It would be a great improvement.

Gubbykahn

im here for heavy Lore because i love to give my Players the Option to have their own Notebooks and Forumla Books etc aviable. Will there be someday a Si-Fi Option for the Module? Datapad or such thing? For Sci Fi games it would be dope. Love it

Teddy Williams

Loving your modules and content! Small question: I'm not seeing this on this page or on any of the module pages on Foundry. What's the best place to interact with you for bug reports, feature requests, or just to praise how much we're enjoying your stuff?

Wand & Widgets

Come to our discord community! There is the best place to do all the things you cited and more haha

Izhar_SK

it seems i cant join your discord.. Invite Invalid

Wand & Widgets

Fixed now, sorry about that! The old invite had stopped working. Here's the one that doesn't expire: https://discord.gg/HABajQuZ6J I sent it to you in a DM too. Let me know if it still gives you trouble :)