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Hey everyone! <3

I've been really excited to share this one with you. Exalted Scenes 8.0 is here, and it changes the part of the module that bothered me the most: how much work it could take to use it.

I love what Exalted Scenes lets us do at the table. But, as it grew, it also picked up more windows, more menus, more layers on top of layers. Sometimes a simple change in a scene took far more clicking than it should. I felt that in my own games, too.

So, for this update, I wanted to rethink the whole experience. And this is the change I'm happiest about.

Everything together, in one window

Meet the Directing Desk. Scenes on the left, characters in the middle, controls on the right.

Your cast, the way the scene looks, the music, the layout. It's all right there. You can make a change, preview it privately on your own screen, and press Play when you're ready to share it with your players.

The interface is simpler, but the module hasn't lost its depth. Portraits, Hero Mode, Theater, slideshows, sequences, Cast Only, and the Narrator Jukebox integration are still here. I wanted to make those tools easier to reach and more comfortable to use.

Change the place. Keep your preparation.

This is probably my favorite thing in 8.0.

Imagine your party walking through a forest and arriving at a clearing. Same characters, same conversation, just a different place. Now you can change the background and your cast, expressions, and settings come with you. You don't have to put everything back together just because the story moved a few steps.

And if you like preparing a specific setup for a scene ahead of time, you can absolutely still do that. Save its cast and settings, then load that saved setup from the Scene controls when the moment comes. Your carefully prepared scene is still yours to call up.

I really wanted both ways of playing to feel good: making changes as the session unfolds, and having something special ready before everyone sits down.

Rain, snow, fog, and ash. Finally!

You've been asking for these for months, and I'm very happy they're finally here.

The new Atmosphere controls let you add rain, snow, fog, and ash to your scenes. Put them behind the characters, in front of them, or in both layers, adjust the look, and save your favorite combinations as presets.

It makes such a lovely difference to the mood of a scene. And each player can choose a lower weather quality or turn it off on their own screen if they need to.

Foundry targeting, right from the character

Another request that made it into this update: native Foundry targeting.

When a character is linked to a token on the current map, hover over their portrait or Hero artwork and press your Target key, T by default. You're targeting their actual Foundry token. Hold Shift if you want to keep your other targets selected, too.

A few more things you'll find inside

There are quite a few smaller changes alongside the big ones:

A new character workshop, with clearer tools for identity, emotions, and Hero poses.

Easier imports. Bring in whole folders of emotions, or add multiple backgrounds in one go.

More control over audio changes. With Narrator Jukebox, choose whether the next scene keeps the current music and ambience or replaces them.

Light and Dark looks for the new windows, plus clearer display and stage controls.

Seven languages across the new screens: English, Portuguese (Brazil), Spanish, French, German, Japanese, and Polish.

Lots of fixes, including character flickers, audio restarting during background changes, and inconsistencies between the GM and player views.

Thank you for helping me get here

Exalted Scenes is one of the modules that means the most to me. Seeing how many of you enjoy it makes me want to keep taking better care of it.

I'm excited about the new effects and features, of course. But what I'm most excited for you to feel is how much quicker and more enjoyable it is to run a scene now. Open the window, change what you need, and get back to the people at your table.

You can find Exalted Scenes on Foundry VTT. It supports Foundry V13 and V14 and installs through Foundry's premium content system. If you have access through Patreon, make sure your Patreon access is linked to your Foundry account.

Thank you for the patience, the ideas, the bug reports, and for supporting this work. I really hope you enjoy 8.0. Let me know how it feels in your games! <3

Gabú

Files

Less Clicking, More Story | Exalted Scenes 8.0 for Foundry VTT

Exalted Scenes has always meant a lot to me. But running it could be tiring. Too many windows, too many steps, too much setting things up again. For 8.0, I brought it all together. One window, with your scenes on the left, characters in the middle, and controls on the right. Here's what that feels like at the table. Sound on :) Wand & Widgets on Patreon: https://www.patreon.com/WandAndWidgets Come share your scenes, ask questions, and tell me how 8.0 feels on the Wand & Widgets Discord: https://discord.gg/HABajQuZ6J Exalted Scenes on Foundry VTT: https://foundryvtt.com/packages/exalted-scenes MY FAVORITE PART When I change the background, my cast and settings come with me. Same characters, same setup. I only change what needs to change. And if I prepared a special setup for a particular scene, I can still load it when I need it. All that preparation still has a home. It just takes fewer steps to get back to it. ALSO IN 8.0 • The new Directing Desk, with private previews before you play a scene for your table. • Rain, snow, fog, and ash, behind your characters, in front, or both. • Native Foundry targeting from portraits and Hero art, using linked scene tokens. • A new Character Workshop, easier imports, Light and Dark themes, and lots of fixes. IN THIS VIDEO 00:00 Why Exalted Scenes needed a change 00:16 Meet the Directing Desk 00:29 Your cast and settings come with you 00:47 Load a saved scene setup 01:02 Rain, snow, fog, and ash 01:25 Native Foundry targeting 01:37 More time with your players REQUIREMENTS AND ACCESS Exalted Scenes supports Foundry VTT V13 and V14. It is a premium module installed through Foundry's premium content system. If you have access through Patreon, make sure your Patreon access is linked to your Foundry account. Narration: Gabú. Music: Sword & Sample. Thank you for the patience, the ideas, the bug reports, and for supporting this work. I really hope you enjoy 8.0. See you at the table! ❤️ Gabú | Wand & Widgets #FoundryVTT #ExaltedScenes #WandAndWidgets

Comments

TrueGodOfDeath

Wow, that's a great update, but I have a question. I have a game tomorrow if I update, will the scenes I've set up stay the same? Will my settings be preserved? If I have scenes with different music and actors, will anything change?

Wand & Widgets

Thank you! Your saved scenes are still there, but switching between them works differently now: changing the background keeps your current cast and settings. To use a scene's own setup, select it, open Scene, then click 'Load saved cast & settings' before Play. That loads its saved audio settings too; check Keep/Replace in Audio for the music and ambience. Since your game is tomorrow, make a world backup and try your prepared scenes first. If you don't have time to check them, I'd wait until after the session.

R Raven

Hi there, i have a slight problem. I updated to the new 8.0 version, but the layout of the UI is still the same and i cant access the new stuff. Any idea what could be causing this? Thanks in advance ^^

Wand & Widgets

hm, weird... can you give me more info? Are you on discord? do you mind shooting me a messenge in there?

R Raven

i did actually message u on discord, but it seems the Problem has resolved itself XD. I logged into Foundry today and its fine now. Still, thanks for ur answer on here tho!

TrueGodOfDeath

I updated the module and don't understand how to create a new folder for scenes or a new folder for characters. I've looked everywhere - there's no button. Am I blind, or is this a bug?

TrueGodOfDeath

I figured out how to create folders! It's really well hidden :(

Wand & Widgets

Hm, sorry if it was hard for you to find, maybe I should take a look at that. But I really like to have the controls in the control panel... i_i ... its so clean, hahaha. But it should feel natural and intuitive to use, so... expect improvments in the next few updates, we will get to a point that we feel we hit the nail. <3

Wand & Widgets

Why Patreon... why? Just let me use my heart symbol... :/