The most requested feature so far: Tooltips (Patreon)
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One of the biggest complaints from some players so far is that they feel lost in some areas of the game because of the vast amount of objects that you can interact with.
The area of the game that certainly caused the most confusion is the 2nd floor hallway.
The two POVs are quite similar, with the biggest difference being the presence of the elevator in one of these POVs and this has caused confusion for some players.
Due to this, several players suggested that a way to improve the game's navigation and make it clearer would be the implementation of Tooltips that would be displayed when hovering the cursor over an object.
You can see an example of this in action in the image linked to this post. Once the player hovered over one of the doors, the tooltip for that door appeared at the top of the screen.
This new feature will improve game clarity and make Exploration Mode more palatable for new players.
As the game has a very large amount of interactive objects, this work will be a little more extensive, since it is not something quick to implement.
This is currently work in progress and more details on this will be coming soon once the new feature is fully implemented.
It'll be added to the game in the next builds: v0.1.1 (Free Build) and v0.2.1.
For now, that's all.
See you in the next post. o/
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