The last playtest has been completed (Patreon)
Content
What's up, guys!
Today we bring you a report about the only thing missing before the release of the new version: A final playtest of the Steam version.
We finished completing this last playtest and the conclusion was as follows:
Our goal was to complete the game by achieving 100% of the achievements.
To do this, we played for about 14 hours, which gives us an idea of the game time available to anyone who wants to get the platinum trophy in this game.
You can see our playtime in the screenshots we took from our Steam client.
In screenshot 2, you can see that we've unlocked all the achievements available in the game, and you can also see the icons and description of some of the achievements that we've unlocked.
In screenshots 3, 4 and 5, we can see the list of all game achievements already unlocked on Steam. In screenshot 6, we can see the same thing, but in-game.
We have also verified that when you finish playing the demo version and purchase the 0.3.0 version, the achievements you achieved in the demo version will automatically unlock, both in-game and on Steam. This will happen as soon as you start your game.
This will also work the same in case you played the game on another platform (Patreon, Itch), when starting the Steam version, the achievements will be detected and unlocked automatically too.
Another important detail is that we needed to include some new variables so that the detection of some of these achievements would be possible. So, if you already have a save from an older version (v0.2.6, for example), we recommend that you delete your save and start with a clean save, otherwise you won't be able to unlock the new achievements.
Some conflicts between versions can also occur and your save doesn't work, due to the change in the structure of the game being too big from one version to the other.
In this last playtest, we also spotted a few small bugs and typos, things we took the opportunity to fix as we want the game to run as smoothly as possible at release.
That said, there's nothing more to be done with the game until the release, and it's finally ready to be released, which will be on September 12th, as previously announced.
We will take advantage of these days to make small adjustments to things related to the game, such as creating a developer profile on Steam, something we haven't done yet, and working on promoting the game.
We can't wait to see how you receive the game and we hope you have a great time.
Tell us how long it took you to complete the game at 100%.
That's all for today, folks!
We hope you have fun!
Cheers! 🍻
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