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Unfortunately, the liquid physics are giving me issues and I keep having to re-bake them which is taking a long time~!

I want them to be.. not perfect.. but good enough~! So the animation will not release for a few more days, just to give me time to fix everything and get it ready for rendering~

Comments

Samuel Gentry

Hey, you don’t need to hurry, just take as much time as you need to get it perfect. We don’t mind at all

MrKozmoz

Fluids in blender can be a funky duck for sure, since it is mostly tied into the scale of the scene. I have found a work around, and that generally involves setting the scale from 1 to .1, though that can break other things, but if all it is fluids, it's generally fine.

Hammond

No worries Marrubi! We are happy to wait 😳