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Still in the rendering phase:
I’ve made it through most of the day but still have some scenes left to render. Some of these have proven to be a huge pain to get right, and I’m still struggling with them.

Discovered that I had messed up the glass shader/material for all the windows in the main house, which made it hard for exterior light to pass through. This is now resolved and should result in easier and better lighting for future renders.

Two more interiors/exteriors have been made, and there’s one more yet to be done.

Interiors/exteriors – 80%
Renders – ≈75%
Dialogue – 1%

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