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Just a small public preview, but I'm gonna ease myself back into 3D modelling by revamping many of the F3DA models and reanimating them to be much smoother and lively.

First step for kitty was increasing the polycount on the face, paws and tail.

The paws also offer better articulation now, so they bend better at the joints. The tail also looks less low-poly when bent.

After the cat is done, I will move onto one of the ungulates. If it happens to be a cow, we may see some DET inclusions.

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