Home Creators Posts Import Register Favorites Logout

Content

We've all been pretty excited about how the speakeasy is looking in the comp process.  It's awaiting a few more lighting tweaks and some atmospheric hazy smoke, but this is the almost-final version.There's a full size video version here, since it gets crunched pretty badly in GIF format.

There's also a video of the image below, featuring the multitude of steps it took to get to this stage.

The #6 Compositing step is abbreviated to Animation and Background, but it's really more involved than that. A whole lot of ambient lighting, color adjustment, finagling shadow tone and density, atmospherics and effects, highlights and things of that nature go into it as well. Storyboard by Kelly Turnbull Rough animation by Fable Siegel Cleanup by Alex HarrierComp by Matt PichetteLayout by NewtBackground art by Frog!

Files

Comments

Voices Keri

Y’all!!!!! This looks GREAT! So excited for the progress y’all are making!!!! *excited gif*

Alyssa

This is so amazing to see! The characters in the distance, are they drawn full size and composited in smaller or are they drawn to scale? I’m just curious if you have to use different line weight to make it look right?

NovaDoesArts

I love! The animation on her tail is so extra and I am here for it💜

Minzoku Bokumetsu

NICE (though I have to admit Niantic + Craftar has tainted the word "ingress" for me)

kfrances

this is so, so, so good. i'm super excited to see the film when it's complete- and i'm dragging several people down with me :))

Tracy Butler

The background characters are distance models - they are a bit lighter on line weight and details like whiskers and pin-stripes. They also have simpler lighting drawn onto them. The animation is vector art, so the animators can zoom in and detail them out without restraint, but lots of detail tends to just muddle things that are small within a scene. Lower detail actually makes it easier to discern the character overall, as it mimics the way our eyes naturally perceive things in the distance.