Initiating release phase : packaging and some last minute additions (Patreon)
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Hey all,
Very very short update because we're entering release phase so things are getting pretty busy over there!
The last bits of scripting went pretty smoothly this week and everything is mostly ready to be packaged.
I've had some IRL stuff to care of (and still ongoing) but it's manageable and hasn't slowed the process too much, but I'll keep you guys posted if something more pressing comes up.
I'm still initiating the release phase even though I've thought of a few last minute additions to smooth out the script transitions and the introduction of the hack phase. It mostly boils down to some additional scripting but it's also a minor gameplay element to implement; shouldn't be too much of a hassle however as it should mostly fit in the existing framework I've developed.
Now's the last stretch, where I have to wrap up everything, clean up the code, package the assets, prepare a build and test it...
So wish me luck!
Thank you as ever, and of course, stay tuned because the next blogpost should bear the brand new update!