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Shown here is our task list for mod development about one week away from the launch of CK3.  We accomplished so much, yet our ambition was beyond what we could achieve before launch.  Still, we thought that the work we had done resulted in something that would be playable and fun. While we have quite not achieved the amount of events we currently have in the CK2 version of the mod, we find the version for CK3 already an improvement in many areas. Changing the Religions/Faiths to Roads and Paths is something we long wanted to do (no more religion = ventrue_high). Vassal contracts based on the Traditions is a great addition.  We love secrets, even though they are one of the more time consuming aspects of the modding CK3.

There is still a lot of work for vampires we would like to finish before moving on to other major supernatural splats such as adding additional discipline powers, adding in big narrative events like the Black Death, the Shadow Inquisition and the Anarch Revolt. Sharing this gives you a good idea of what we are working on right now!  Also, if you want to help develop the mod, looking over this list is a good place to start. Hit us up on Discord or a message on Patreon if you want to contribute to one of these (or another) task.

In the future we will share our task list for our first "expansion" of the mod, which will focus on the Shadow Inquisition and improving Masquerade mechanics through adding a lot more consequences and events.  For now, enjoy a World of Darkness relatively free of hunters.

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Stephen J Arthur

Access to all the Design Documents comes with the Methuselah tier!