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Yes, there are dragons in Concavia, or more specifically, wyrms. And I haven’t just haphazardly thrown them in there because, well, let’s be fair, dragons are cool. Wyrms are actually an integral part of the cosmology of Concavia.

Wyrms enter the picture relatively late in Concavia’s long history, after the Great Flood and at the dawn of the Days of Iron which followed. Mother Mehter, with the last of her strength, birthed them into being as wardens to watch over the world in her absence. The calamity which ended the Days of Tin was brought on by the empire of Talanā warring against Upergora, the land of the warding mark which holds the world in delicate balance. The wyrms were crafted to ensure that no civilisation could ever again grow large enough to threaten Upergora’s security.

Here is an extract from The Song of Sundering and Sithen Days:

“She worked the wyrms who watch from Gelh.

Beholders that bathe beside the sun.

Lapping up light of Leuada bright.

The blaze-breathers blow down.

Tall towns that take too much.”

The mighty cities were washed away by Mehter’s Flood, and her wyrms watched over their ruins. I won’t bombard you with information here, but there are lesser land-wights which are sent against large settlements as a warning. If all of those warnings go unheeded, a lindworm descends from the heavenly rings to raze the settlement to the ground.

Some quick-fire facts about wyrms:

There are only ever thirty-three wyrms at any given time.

Wyrms can run out of fire and, when they do, they perish and are reincarnated on Gelh.

Wyrms are nourished by Leuada’s light and the golden apples which grow on Gelh.

Wyrms are immortal so long as they stay on Gelh and replenish their fire.

Wyrms mostly glide, but they can ride thermals to gain altitude, with only a little extra lift coming from flapping their wings.

The magical seals which serve as eyes spell that specific wyrm’s name.

That’s enough about dragons. I’m going to produce five illustrations like this for my upcoming book, The Song of Sundering and Sithen Days, one for each canto and one for the appendix. I’ve already made one before this one, so if you’d like to see it, here’s the link: https://www.patreon.com/CallumStephenDiggle/posts/introduction-of-163159500?

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Comments

P!nk

These are probably the most unique classic dragon designs I have ever seen, good work. Can your dragons cast magic other than their fire?

CallumStephenDiggle

Thank you P!nk, that means a lot! 🙏🏻 they cannot cast any other spells as such, they’re purely fire breathers. But they can curse someone with their dying breath and if one drinks the blood from a lindworms heart, it grants them the ability to understand the speech of birds and read their flight (understand Duneos’ will/fate), but in turn the blood burns their tongue and throat and they lose the ability to speak.

Shawn Bond

Dude…puts Glorantha to shame. I want a game world out of this 🙏🥺

Erika Spooner

This is a very interesting design! It draws from classic depictions of them whilst introducing a new look to them! They look so thin and long you'd expect to find them in the deep ocean, but they are flying in the sky. It makes them eerie, almost like seeing a waterspout off in the distance or something. You said lesser land-wights are sent to warn settlements before a lindworm is sent to destroy them. How does this happen? The Dragon's have magical seals for eyes which contain their name. Does this mean they are sentient beings? The one or two in the image seem to be sitting near the surface, so do they do other things besides destroying settlements? If Dragons can curse people, what do they curse them with and when does this happen? I have a question that's unrelated but has been bouncing around in my head for a while. Can Dwalves control volcanism as part of their stone/earth magic? The idea of Dwalf's using volcanoes, pyroclastic flows, geysers is pretty terrifying and epic in my opinion. I'm excited to see how this is coming together, I hope you have a good day!

CallumStephenDiggle

Thanks so much! Indeed it does. They’ve been based largely on written accounts of dragons from the Poetic Edda and Beowulf, and I also used runestones for inspiration, particularly those in the Urnes style. I also love oriental dragons, so they played a role in inspiring their serpentine design. That’s a lovely description of them, especially the waterspout part. Ah, so this is something that I’m yet to introduce properly, but I will with a proper post when I can find the time. It wasn’t just the Great Flood and the wyrms which the Gyden Mehter created at the end of the Days of Tin, she also brought into being the pucks and wightlings, wardens to watch the land. They’re brownie and sprite-like beings, but my spin on them. If one lives in harmony with nature, these are peaceful, albeit elusive beings. But when men over-hunt and fell too many trees, then the wightlings send warnings their way. They start mildly, by causing mischief. Platting people’s hair while they sleep, stealing household items, all of the left shoes go missing, or the bowls, you know, typical fairytale little people things. But if this is ignored, people begin to go missing in the night. Wolves are set against them, or boars and bears become increasingly brazen. The final stage is where the wightlings and pucks take on the form of landwights and come in the guise of will-o’-the-wisps, brook horses, black dogs and so on. If these fell omens go unheeded, then a wyrm descends to wipe the slate clean. Yes, wyrms are sentient and can talk. But I would separate intelligence from free will here. They have agency within limits. They can go where they please among the moons of Gelh, but they are bound to the spell that created them. They are more than magical automatons or golems, they are Mother Mehter’s will itself split into thirty-three parts. Oh, that’s not the surface of Concavia, that’s the outer moon of Gelh. You see the vertical ring going up in the background like a halo, that’s the ring they’re on. The curse of a lindworm is cast when they have exhausted their stored inner fire, or if they are slain. The curse is set upon whomever is unfortunate enough to be around the dragon when it lets out its final breath. The curse can simply be one of death, or it can be more specific, like eternal misfortune or a supernatural ailment of some kind. Dwalves can indeed influence volcanism, you’ve actually presaged a major part of the novel with that comment. In the book, volcanoes are being used to blot out the sun and create a new environment called the Addled Lands. Here is some dialogue from the book on that: “The lands to the east are growing addled and sick. Fire spouts from the hills and black smoke fills the sky. Ash rains bury the ground, and the water there runs as muck. Nothing can live there but Swoma’s children and those twisted to her ends. Tall spears of swamm loom over the land like stakes and among their shafts drift thick fogs whose reek addle the mind and cloud all thought. Rot-growth is everywhere to be seen in the stead of grass and trees and it is spreading. And what is worse still, Dwalves roam the open, unafraid of daylight. I deem this blackness their doing.” Also, in a previous comment you asked if Dwalves can dwell under water. They cannot. The sky and all of the water on the surface are the domains of Leuada’s children, Duneos and Woodir, and are damaging to the Dwalves.

CallumStephenDiggle

Haha well thank you very much my man. That’d be sweet, who knows what the future holds!

Erika Spooner

Can't wait to read all the characters responses and actions when faced with that! If the Dwalves can do something on this scale, then Upergora is in serious danger. This won't be like the other attempts the Dwalf's have made to destroy Upergora and the Warding Mark, now there aren't any gods or goddesses who can intervene and protect them. With that, it's only a matter of time before the Dwalves get it right and succeed if nothing changes.

CallumStephenDiggle

Well said, you’ve set the stage very nicely there for the novel itself. Exactly, the people of Concavia are on their own this time and the stakes are very high. All of these various pieces of the world that you outlined just there will be set up in the Song of Sundering and Sithen days and they all play a direct role in the events of the novel. I will of course make it so that the novel can stand on its own and serve as a complete reading experience, but the Song of Sundering and Sithen days will enhance that experience and provide a lot of extra lore and context.