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I have made good progress on Unexpected Consequences this week. I have completed everything up to the first major choice branch point and have been working hard on one of the paths after that point.

There's a lot of action and movement involved in what I've been working on, which means a lot of dforce simulations for the clothing, which slows things down a bit, but I've still made good progress.

In fact, I have completed posing the final shot of this path for the January update and it is now simulating.

I'll start work on the other path next and am currently planning for the next release by the 4th of January.

 

 

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