Progress Report (Patreon)
Content
I'll start this progress report with a quick update on Altered Bloodlines. I did some more work on Altered Bloodlines Monday night, after I posted this week's dev status. I got several more images posed and rendered, making up for some of the lost progress during the day. I expect to have one or two animations ready to render by the time all of the Unexpected Consequences I have ready to go are done.
On to Unexpected Consequences, 0.24 is coming along nicely so far. I'm in the thick of a large, complex, multi-part scene. This scene also has critical variations depending on your prior choices and which ending you are headed for. This makes the work somewhat slow going, but I think you'll really enjoy the end result. To make things more manageable, I've been breaking the scene down into smaller chunks, creating the shots for one version, then going back and doing it again for the second. I've only needed two versions of each bit so far, but that will expand as I get further into the scene.