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Hello Everyone, I fixed a couple bugs and a made small change as well...

1. Fixed body smash gore effects not resetting after the player respawns. (fingers crossed)

2. Fixed gore meshes being unequipped when using outfit system mod. (fingers crossed)

3. Slightly increased the chance of triggering bisection and body-smash gore effects.

I only altered the scripts so you can just replace v4.7 with the new v4.8. If you still encounter these issues, leave a comment and I'll look into it as soon as I can. Cheers

https://drive.google.com/drive/folders/19QEKgxP3sUjT0dirPwOYenBNHAE5MpIQ?usp=share_link

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Comments

MayDayCray

I'm having this weird issue where dead corpses catch fire and explode generally if I have like a torch or a spell in hand. I'm using the latest builds or your mods with CGO and some of the latest combat mods like Precision and Valhalla etc

D_Won

They should only explode if a fire or shock spell hits them after death. This includes anything fire or shock. So even just lingering effects will blow them up. I haven't tested torches or the like but I can see that kind of stuff would set them off to.

Anonymous

could you give me an advice to solve this? As for the Humanoid gore I have an issue that I have never seen the HORIZONTAL body cut in half even though I tried to use left and right key PA . It always show the VERTICAL body cut in half no matter the angle weapon swang. I use Vanilla_Beta_4.8 and Vanilla combat animation