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Hello Everyone, I have a quick update for you. First, I just uploaded a new beta version of Maximum Carnage. It has a couple VERY IMPORTANT BUG FIXES. If you are currently testing the previous version, REPLACE IT IMMEDIATELY with this new one. It only has script and model changes, so you can just replace or overwrite the old files.

Also, SkySA/MCO and ML Editions are now add-ons. So you'll have to install the main file then the add-on of your choice. Don't worry, this is a one time thing. Everything will go back to normal with the next update, which will be ready in about a week. Cheers

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pritster5

I noticed that the MCM menu for Max Carnage isn't showing up (it's just blank when you click on it). Is this a bug? I may have messed up the install but not sure how. Any fixes?

crajj

How to update mco version? Save compatible?

MayDayCray

What are some of the bug fixes if you don't mind me asking

D_Won

I have to do some checking but it should work fine. What version are you using?

D_Won

Download main file and SkySA/MCO add-on. Install main file then add-on.

D_Won

They're all listed in the change log. The important one though is the infinite loop fix.

crajj

Hi. Playing nefaram list now with vanilla 5,3 installed + 3ba + Sos patches. it uses AMR for combat anims. Is it the right version I'm using or better to install MCO addon. The reason is - I don't see bisections. If you can explain the diff will be appreciated

D_Won

The vanilla version has a target based hit tracking system while other is distanced based. The SkySA/MCO version is better for move-set or combo based attacks while the other is better for single hit, like when playing the vanilla game.