Patreon Roguelike Build Shard Design Parameters (Patreon)
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For those making Roguelike rooms on the Patreon Build Shard, here’s some of the basic guidelines that we’ve been using when designing rooms.
1. The theme for the rooms on the shard is “Searing Sands”, a series of caverns with an ancient Egyptian aesthetic with fiery elements. The attached palette is recommended, but small deviations are permitted.
2. The objective of the room is to break a single special spawner in order to clear it.
3. This objective should be approximately of equal feasibility from all four entrances to the room.
4. The objective should be completable within a minute of entering the room for a skilled player with the best gear available in Region 1.
5. No more than one chest should be in each Roguelike room, and not having one at all is fine.