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April Fools is over, time for the real news.

We weren't kidding yesterday: We are, in fact, working on the ULTIMATE version of our game. The thing is, ACADEMY34 has been in development for quite a while now, accumulating more content than we ever intended on adding. Back when we started, we knew nothing of game development, apart from the basics, which in turn led us to making countless mistakes while designing the foundation upon which the rest of the game was built. It wouldn't be a problem if not for the fact, that we have grown to absurd proportions and on a daily basis we encounter more and more roadblocks caused by our previous questionable decisions.

To counteract this problem, we started working on the Overhaul patch. Our intention was to completely rework the features that were performing below our players expectations, while also adding a convenient way to scale this game for ourselves. All that, along with countless improvements for the outdated visuals, such as locations, and new additions to go alongside with it.

That was the original plan, but similarly to anything we have ever done, it too grew out of proportion.

It's only up from here!

Around a year ago we came to realization that our current background images pale in comparison to any other content we have been releasing. Not that surprising, considering just how long ago they were drawn. So, for that reason we hired a professional environment designer, who has been tirelessly working on bringing them up to our current standards.

Now, after many months of work, we are happy to announce that the process has finally been complete. We have successfully updated every single one of our backgrounds, and more so, we added a lot of new ones. But these words mean nothing without at least some amount of context, so here you go:

Right now, the main Academy building consists of only 6 separate locations, but after the update we are bringing this amount to 11, and we plan to double this amount in the upcoming content patches. This would mean that we can finally accommodate each of in-game study subjects in their own classrooms, as well as add countless of new characters who would occupy every corner of the world. Some of those characters are already in development!

Additionally, we wanted to bring some life into the Academy ground, which led us to the idea of implementing a schedule system for most characters you will find around. During different times of day, you can find the same person doing their prefered activities in different places, which often leads to discovering unique location-based interactions and even hidden content.

Speaking plainly, we did a lot of work behind the scenes.

User experience which you won't hate experiencing!

Among many other changes, we made sure to improve parts that really matter, UI being the prime example. Listing every single addition to it would require a whole separate post, so here's a few noticeable ones:

Gallery will now feature a convenient way of sorting the content by character.

Task List will be replaced with a Contacts menu, which would feature an easy to follow walkthrough, list of kinks that each of the stories would feature, trigger warnings, quest tracker and more.

Messenger app will be introduced to allow player to chat with characters outside of their stories, exchange photos of all sorts and arrange dates.

X-Ray is getting its own separate button on the UI screen to compliment a massive addition to the amount of secret content now hidden around the in-game world.

And those are just a few examples. We are planning to improve the user experience according to the feedback as we go on, and thankfully, the new system should be way easier to work with.

But everything comes at a cost.

Before we continue, I want to emphasize that all of the aforementioned changes are guaranteed to make it into the game one way or another. But we can make it even better!

Do you remember how yesterday we announced our Kickstarter program? Well, we were only half-kidding. The thing is, this Overhaul Project is big. Like, a "whole new game" kind of big. We might as well be making a sequel at this point! This kind of challenge would require many months of development time to nail it just right, and maybe even a new engine.

While RenPy is great for what it is, it sucks for everything it isn't. Even then, we are incredibly proud of what we managed to achieve with it so far, considering that our lead developer doesn't even specialize in Python. Don't take it the wrong way though, we are not trying to blame the engine for our own shortcomings, but it isn't built around the possibility of making drastic changes so late into development. That, and certain limitations of its design makes the whole concept of "overhauling" the game a monumental task.

This is why we are considering the transition to Godot, remaking the foundation our game is built upon in the process, and using the experience we gained throughout the past six years to make it exactly the way we wanted to: Not just a Visual Novel, but a proper dating-sim.

While the Overhaul project will be in development, our core team of artists will continue bringing more and more content into the existing game. We have no plans of abandoning it until we are absolutely adamant that the Godot version is ready to be shipped.

The whole process would take a few months, and since we would need a bit of extra punch just to make sure our development power is on point, we'd like to start a Kickstarter campaign to fund it. That would allow us to ensure both development of the Overhaul Project, as well as the continuous support of the existing game for as long as it's needed. Our goals would be realistic, but modest. Just enough to make it a reality.

We also would like to clarify, that Patreon is here to stay! The Kickstarter campaign is only intended to fund the transition from one engine to another, and the labor costs associated with it. Once we implement all of the core features and ensure that it works as intended, Godot-based version will replace the existing one and continue receiving content updates on Patreon in the same fashion as our game does now. As we already pointed out, while the development of Godot version would be going on behind the scenes, we will continue releasing content updates for the existing RenPy-based version on the game for our Patreon supporters, so you shouldn't notice any real difference. Since implementing new content mostly requires attention of our art team and occasional input from our lead developer, development of both versions simultaneously won't be too much of a challenge, given we are provided with enough resources to support our developer on his coding endeavors.

But we won't proceed with this idea unless our community supports it.

Please, let us know your opinion on the matter, and be sure to join the discussion on our Discord server. We cannot understate how important it is for us!

There is no losing bet.

No matter the choice you make, we promise to deliver the Overhaul changes exactly as described above, be that in the form of a whole new game on a different engine, or updates for the existing version. We expect to start implementing the changes this Summer.

A Kickstarter campaign would allow us to make these changes in a much shorter time span, as well as to ensure we won't be cutting any corners in terms of quality. Otherwise, we will simply devote our resources to updating the ACADEMY34 until we are finally satisfied with the result.

So, let us know whether we should proceed with the idea of doing a Kickstarter campaign, or should we stick to our current formula and update RenPy version of the game no matter the possible problems?

With love,Young & Naughty team.

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Comments

Scorpius27

Holy wow I can’t wait!

Shaitan

My biggest question is if we support you here on patreon, do we get access to the Kickstarter rewards? Maybe at a certain payment tier?

Young & Naughty

Probably vise versa, Kickstarter supporters will get some permanent perks no matter their Patreon rank, but it is still up for discussion.

Redpandagamer43

The biggest decider besides the fan opinion is how big the devs plan academy 34 to be. If they want to massively expand the game to places we can’t even think about, the remake in a new engine is needed. It’ll allow the devs to design the game’s framework, rather than update the current framework. I’ll respect whatever decision is made, and have full confidence it’ll be amazing, but I know my choice

Skinnyboi_5

Kickstarter when? lol (jokes aside a rework in a new engine is probably heavily needed if the devs plan to massively expand the game)

Red Grapes

Let's gooooooooooooooooooooooooooooooooooooo

MrBeier

Oh my lord, this is crazy! 😅 Im so looking forward to all the new patches comming out 😉

Young & Naughty

One thing is expanding the game, and whole another - trying to change what's already there. RenPy makes the process of overhauling the game way harder than it needs to be, which the biggest reason we originally considered the Godot as an alternative. On top of that, we are indeed looking expanding the game with a f**king ton of new things, like casual chatting outside of character routes, side-quests, mini-games and a proper customization. Most of them might be a problem on RenPy.

Redpandagamer43

Whichever decision you go with, I trust this team. I know it’ll be delivered high quality. This team is amazing

ItsEevee

Honestly from my experience in past dev teams, Godot is honestly just one of the best you could use. I would personally recommend switching to Godot or even VNM if what you want to make/add/overhaul is that much larger as the post implies.

Shaitan

Wouldn’t it be better to favor patreon as the patreon route will be better long term since it’s reoccurring payments?

Jaz Tracy

Really hope this brings more content for Sonya. She already needed it imo but this redesign? I cannot overstate how gay I am for this new look she’s so pretty

Miguel Arriola

Lest do it! (⁠☞⁠ ͡⁠°⁠ ͜⁠ʖ⁠ ͡⁠°⁠)⁠☞

IvyReed

I'm very excited for both the kickstarter, and the overhaul! My vote is to do the full Godot! Here's to Academy 34! Just don't feel like you need to get everything and the kitchen sink into it! if you do get enough support to switch to Godot you'll inevitably have another "oh if only we could start from scratch" moment again, and with a sequel, you CAN!! Academy 35, Academy 34 Spring Break, or something entirely new, if it's coming from you, I simply can't wait!

Young & Naughty

We aren't leaving Patreon. The Kickstarter campaign only intended to cover the transition to the new engine, while we will continue making more content and releasing it here like we always did. While Godot version will be developed, you can count on seeing many more updates for the existing RenPy build.

DoctorDiscord

Me, looking at funding both, and thus getting both: ...hmmmmmmmm

Octotent

Godot is a pretty good engine for what you've envisioned for the game, so it's a good idea to change engines. Honestly, if that was any other developer, I would be way more adverse to the overhaul and Kisckstarter idea, but not with you guys. One question tho: do you have any approximate timelines on how long it would take to roll out the Overhaul version? Out of curiosity, not requesting a deadline set in stone :)

Bubbapaco

Shut up and take my money! 😊

Young & Naughty

After discussing it with our lead developer and assessing our plans, we imagine it to be a 3-4 month long project. That being said, this time might be adjusted if we will roll out existing content from RenPy version gradually, instead of trying to add all of it at the same time. This would also allow us to ensure that the new features are properly implemented and being used to their maximum extent. For example, it would make sense if we utilize Messenger app in Ava's route more by allowing her to send spicy photos more often than she does now. She is that kind of clingy character, who would message MC on almost constant basis, though we obviously will balance it out.

Octotent

Sounds pretty good. Good luck with the transfer if you decide to go through with it, and ping us once the Kickstarter campaign will be taking off, I'll be there to back it for sure :)

THE BEEKEEPER

I don't know much about Godot, but I'm excited to see wherever you take this game next!

Death By Pony

I love the idea of the overhaul, just as the game has grown so has the team and sometimes to make your ideas reality you got make big chang

SlightlyFeralRaccoon

I'm so incredibly proud of this team. You're the first to consistently produce good and steady content. I can't wait to see the future of what happens. I'm sad I had to lower my subscription

Adam Pflueger

I'm interested in making it the best game possible. I've got no experience in development but as a user RenPy can be a real pain once it's limits are reached.

MunsterWitcher95

Absolute legends; glad to read the transition of engines soon and hope it works out! This is such peak and it’s a pleasure to see how far this game is going.

phoenixfire

Kickstarter! I'm salivating over the new backgrounds and can't wait to play the improvements you talked about.

Brassmoon

One of a Half thumbs up! In here for the long haul. Love to see your progression so far and eager to see what else you cook up.

dick

any idea on when the kickstarter might go live and what kind of time frame you would have for funding? So happy you guys are able to always keep improving despite everything that's gotten in your way!

Young & Naughty

Not ETA for when Kickstarter campaign might go live, but we will keep you posted! The campaign will probably last for around a month, it sound like an adequate amount of time.

abasd

I've been following the project since before mei's got her ending and the amount of bugs and heck ups caused by the engine are insane, not only in this game but in every game that has Renpy. I have no issue with supporting your kickstarter, as long as you dont pull an overwatch 2 XD

Young & Naughty

And this is exactly why we won't be developing a sequel until this game is finished. Right now we just need a more stable engine to continue improving our project ahah

Durks

This is all amazing! Funny d.va dialouge 😆

John

The only issue I have with Kickstarter is that I can't pay with Paypal. I'd love to support the new engine and whatever it entails!

LynnLantern

As long as things on Kickstarter stay transparent (IE not getting the money and saying nothing for months) it sounds great. Doubt that'd happen here anyways. Looking forward to it :]

Young & Naughty

We'll make sure to start Kickstarter campaign during the season of low-intensity work on our end, so we would have as much time to discuss our plans and answer questions there. Though we already used to being pretty talkative with our community.