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Hello everyone !

I'm thrilled to announce that the first iteration of Lust'n'Farm  using the Unreal Engine is now available for download! πŸŽ‰ This marks a  significant step forward, especially considering it's a test version,  primarily tailored for Android. I'm calling on all volunteers to join in  and be a part of this crucial phase.

Your involvement is key in uncovering any bugs or hiccups early on.  The sooner we identify and squash them, the smoother the experience will  be in the long run. Your feedback is invaluable, and I appreciate each  and every one of you who steps up to participate in this testing phase.

Important Notes:

  • This is a test version, so expect a few quirks here and there.
  • Android users, your feedback is particularly crucial, given the focus on testing it on smartphones.
  • This version does not include all the content available  in the previous Engine! The content is limited to the introduction  scene, the animated scene with Tracy, and basic movements in Terapolis.

Key Changes So Far (In addition to the porting to Unreal Engine 5):

Title Screen:

  • Changed the splash screen (characters are less static).
  • Added animations to various buttons.
Upcoming Changes:
  • Credits are not displayed.
  • The Load menu is incomplete.
  • Currently, the options menu is very basic.

Dialogues:

  • Now possible to save and load a game at any dialogue!
  • Modified various fonts and animations.
Upcoming Changes:
  • Using the skip button sometimes conflicts with scene changes, resulting in a strange rendering (but only visually annoying).
  • Possibility to use the right-click to access the save menu.

Animated Scenes:

  • Added a number of animations.
  • Now possible to change the camera during finishing scenes!
  • Navigation between different finishing scenes has been  standardized; now, always click "next" to change the scene and the 'x'  to exit.
Upcoming Changes:
  • The animation of the hammer does not always react appropriately.

In-Game Features:

  • The farm is currently inaccessible (trying to enter will exit the game).
  • The save system should work normally (please test, especially  on Android!), but there's an unresolved bug preventing the use of fast  travel (map or bed) immediately after loading a game. For now, move at  least once for it to work again.
  • The gallery is present, but only the first animated scene with Tracy is available.
  • For testing purposes, players have enough hammer charges to unlock all the ice blocks in the animated scene with Tracy.
  • Tutorial modes are not yet available.

Planned Improvements Specific to the Android Version:

  • Optimization of game size.
  • Increase the size of buttons.
  • The "continue" icon does not display correctly during dialogues.

This first version marks the new beginning ! I hope to quickly catch up with the VNM version so that I can move forward!

Feel free to contact me, here or on Discord (usually, I respond quite quickly)! 

Windows Version :

Android Version :

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