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More hardsuits and a mock up of using a Brigante class hardsuits dual arm guns. 

I'm trying to pull away from making assets for a couple of weeks to focus on the programming side. I've slowed down in learning godot, distracted by real life and the joy of making assets, but I really want to work on implementing some of these models and the ideas around them (though I know there'll be more assets made during this period. I'm only human). 

Besides learning and experimenting, I do want to work on the presentation in engine. That means lighting, sound, and immersive things like headbob, UI, etc. 

I'll be sharing my progress with that stuff on here as well as on twitter, and with any luck the next couple weeks will be productive ones and there'll be some things worth showing. 

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