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The next major Hard-Life update launches tonight for Patreon supporters.

Public release arrives in 2 weeks. (If you are a Patreon supporter please send over your steam profile to be added for MP perks system)

Patreon supporters receive exclusive early access to:

  • New levels

  • New gameplay systems

  • Major gameplay improvements

  • Tons of fixes and polish

Most of this update focused heavily on engine and gameplay code improvements to make the experience smoother, more stable, and more immersive in both singleplayer and co-op.

Changes include:

  • Enhanced save system

    • Saves now properly store health and armor values shown in load game dialogs

    • Save files now include chapter names, map names, and save dates

  • New recoil system

    • Weapon recoil and aim vectors have been completely reworked

    • Gunplay now feels closer to a blend of The Specialists and Counter-Strike

  • Fixed Barney victory dance bug

    • Barney will no longer celebrate forever like he just won the lottery in Black Mesa

  • Fixed zombie issues on hardest difficulty

    • Invisible zombie revival issue has been resolved

  • Numerous (45%) map fixes and gameplay tweaks

    • Improved co-op gameplay flow

    • Better singleplayer balancing and progression

    • Improved maps overall retextures and issue areas improved for improved gameplay experience.

  • Trigger autosave improvements

    • Multiplayer players can no longer become trapped by checkpoint saves in broken positions

More updates, previews, and development posts coming soon.

Will post tonight new beta password for Patreon supporters with more information.

Comments

Alexandru Buruian

What do you mean by "Public release arrives in 2 weeks."?

hardlife

Closed public, sorry I spellchecked wrong

Philip S. Blake

You are my favorite developer. All your code is very tight.