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From 800 feet away, the sniper team work together to eliminate targets without retaliation. For the most part, these NPCs are stationed at the Starkford Prison and serve as a challenge for jailbreakers.

This is a re-release of an old monster I developed a few months back, except with updated and corrected stat blocks, including a little note that explains how to properly run the sniper. The extended range was part of the reason why I rated the Sniper's CR so high, and together, these two become a tough CR 9 encounter.

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Steelbirdy

You should probably specify in the description of the "sniper" feature whether or not it is already included in the attack block. Like with the Hobgoblin statblock I believe, it deals 2d6? extra damage and it specifies "(included with the attack)" or something along those lines.

aripockily

I think I did? Unfortunately, it's slightly complicated by the bit about cover. Perhaps if I split it into two abilities.