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Hey all!

All the new neighbor content has now been implemented and set up! Next week, I'm gonna start doing this process with the slasher dreamworld. On that front, quite a bit of the scene art is finished and just waiting to be implemented. The dreamworld is also all set up as well, but to pull the curtain back a little what's taking the most time there is the presentation I decided to go with for the interior spaces. Each time you enter a building, it shifts perspective to a visual novel style interface and background system.

All those backgrounds, about 12 in total, need to be hand drawn and it's just taking a long time. I think it will be worth it in the end though! This particular update has gotten quite large as well, of a similar size to the one in which the Lich and Catacomb Quest were implemented. The build after this is gonna be a lot smaller, I promise!

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Picgirls01

I'm excited for more of the neighbor.

Picgirls01

But I'm especially excited for the Slasher inclusion. It looks so cool! A total style and gameplay switch like this is really cool on its own

Jackedlance

Look like a huge update! Superexcited for it! Really looking forward to the new neighbor content as well!

thechamp7051

Let’s hope next time is playable. Cinema

Aaron

Personally, I’m more than happy to wait for the bigger builds. I feel like the past 3-4 public releases have been noticeably more detailed and have been super immersive as a result. So grateful for all the work you put in, super excited for this next build!!!

blargin hargin

expanding the neighbor is super hype. I'm really liking the more realistic/grounded approach

Whitenoise

I love it when a game changes styles, the point and click backgrounds will be so worth it! Looking forward to the next dream world that turns into a kart racer where you get spanked by a race car driver if you lose ;).