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Content
Hey all!
All the new neighbor content has now been implemented and set up! Next week, I'm gonna start doing this process with the slasher dreamworld. On that front, quite a bit of the scene art is finished and just waiting to be implemented. The dreamworld is also all set up as well, but to pull the curtain back a little what's taking the most time there is the presentation I decided to go with for the interior spaces. Each time you enter a building, it shifts perspective to a visual novel style interface and background system.
All those backgrounds, about 12 in total, need to be hand drawn and it's just taking a long time. I think it will be worth it in the end though! This particular update has gotten quite large as well, of a similar size to the one in which the Lich and Catacomb Quest were implemented. The build after this is gonna be a lot smaller, I promise!