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Hey all! It's finally here!

This update brings the full entirety of the wind dungeon as well as the combat system overhaul, a levelling mechanic, and some appropriate music for battles with special tracks for each boss. There isn't any new spanky content here, but the text adventures that came out today will be rife with it, so I hope that will be enough for now!

Next update we'll be adding some new monsters and events, and hopefully, a good chunk of the water zone as well.

Stay tuned!

SR-v0.8.1-PC 

SR-v0.8.1-Mac 

SR-v0.8.1-Linux 

This post was made possible by all of my generous (and attractive) patrons!  

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Comments

Corvo Attano

A few bugs to report - if you faint sometimes when you come back the silkfang will be un-upgraded - though it fixes when you walk out and re enter. Also I don't think the wind dungeon is solvable if you don't use the left most lever before slotting the axle piece. Although I have no idea how to use the item obtained from the wind dungeon - if it works in this version. Again stellar work on the puzzles, I've never seen any rpgmaker with puzzles as good as this and I can't wait for the other ones. Also I do really enjoy the new combat system.

godspeak

Hey all, new hotfix build 0.8.1 is out! Use it if you get stuck in the wind dungeon!