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Hi all! 

This week, I've got something different for you. This was a project that I started a long while ago that took place in a kink-normative alternate world vaguely inspired by works like Alice in Wonderland and Perdido Street Station. It is a Twine game that, but one where I took greater care with making interesting characters instead of just wheels for content. There's nothing particularly out there in this one and anything that people may not care for is pretty well signposted. There are also 3 pieces of artwork that I drew specifically for this, one being a CG for a scene, but if you don't feel like playing through it to find them all, they're in the folder for your perusal.

I don't know yet if I am going to finish this or really even add more to it yet, but it's possible depending on the reception. Right now, I'd like to finish Silkfang, but the schoolwork is heavy at the moment and is currently taking precedent, so it's probably just gonna be small things and art for the next couple of months.

I have a lot of potential directions that I'd like to go with the work for this Patreon in the future. Collaboration with another creator is on the table, but I'd also like to put what I've learned of Unity and 3D game dev into the next project. Another thing would be a revamp/redux of the Halloween game I made a while back, Spank or Treat with all new art and better tuned game design. 

Your thoughts and comments are always appreciated, but I want to hear what you think about some of these ideas. What excites you the most?

Until next week!

Comments

Corvo Attano

Personally I think spank or treat is fine on its own - it’s short and sweet but also has the other modes that make it longer But maybe DoaS2?

godspeak

To clarify, the modifications to SOT would be mostly art revamps and gameplay tweaks/quality of life additions instead of completely new gameplay/content. DOAS2 is a different situation as that game was highly incomplete and carried some serious flaws that would require total restructuring of the core design and likely a different engine. (I was actually in danger of hitting the hard map limit in RPGMaker before the game was even done.) Its main story has also been more or less cannibalized for other projects at this point. All that being said, I am not averse to making a spiritual continuation of DOAS2 that would take aspects like the open world and deep setting lore and translate them into a new game that would be better designed from the start. But again, there's a reason that pretty much only huge corporate studios make open world RPGs, because they're just too big for small dev teams to handle.

Corvo Attano

Ah, I mean some improvements wouldn’t hurt but l do think the game is great already - and yeah that’s a valid point on doas2 but honestly a new game with a much much smaller open world and some character customization like in doas1/2 would be my vote although I understand if that’s too much. Idk why but being able to do small details on the character feels great - and if you want ideas I think the customization in Kaelis apprentice 2/ peach springs are the best in spanking games atm - mostly in being able to customize gender, pronouns genitalia etc Ultimately though I’d say whatever you think you’d be most passionate developing in the long run is what you should try to shoot for - whatever that may be

Corvo Attano

One thing I forgot to ask is maybe something with the combat of doas1 - specifically like the bandit encounters - I really enjoyed it and don’t know of any other games that really have that much of it I occasionally still load up doas1 just ti get beaten by a bandit lol

Montana Spanker

I absolutely love SoT! Can't wait to see what you do with it!!!