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Extra... with a new voice line :)

Sound by Saberwolf | VA JellyfishJubi

This one also uses Physically Based Rendering + SSS. On the news, Academy Dva animation is coming out this next week, and I'm thinking about doing a Cyberpunk 2077 animation, probably starting with Judy Alvarez since the model I have looks promising.

Mega Link <--- Download.

IMPORTANT : If you don't have the MEGA encryption key or changed tiers, ask me through Patreon dms, and I'll give it to you asap. Since someone asked HERE IS HOW TO SEND A DMS.

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Comments

ToastedMW

Thank you for mentioning it, and thank you for watching.

Haviik

Hell yeah, do some Cyberpunk! 100%

Ziodyne1

I don't really understand the tech behind it, but how do you feel about it? Think it will level up your projects?

ToastedMW

Yup, it's a substantial improvement. Now the materials respond realistically to lighting. This increases the workload, as additional mapping are now required (Specular, Metalness, Roughness, AO and SSS/Depth) for each texture.

Kebaboski

Why would you not make this in POV bro pleease

ToastedMW

POV for this cannot cover Shadowheart's entire body unless a very wide field of view is used, which most people don't like. It stretches the image and makes what's in the center look far away.