Juri Han (Patreon)
Content
I still have a large number of Juri Yoga files from my last commission to share, but I didn't want this week to be all about her. I also want to move her and the other SF characters into spicier foot worship and auto-erotic territory, and then finally get them together.
I have 10 more renders to go in my current queue. My engines will run nonstop during my upcoming shifts and overnights this week. I finished setting up the front and back cover images for Suck Session. First impressions are everything and I had to make them as perfect as possible: sculpting the hair and clothing to conform to their bodies and the chairs the characters are sitting in.
I also completed a large number of revisions for Kojika's mouth stretching across the entire project. I'm happy that even old pics of her got more engagement on social media than the fan art. The Futanari pics from the later version of Kojika's Dream seem to be getting the most likes.
There was something about her upper lip that didn't agree with me in some of the renders. It protrudes forward and droops down too much. Sculpting in Blender didn't improve the situation much and would have required an enormous investment in time. Fortunately, I was able to locate 2 sliders in DAZ that fixed the problem. Also, fortunately, the problem doesn't seem to exist in the scene I created in Blender and where it did exist, I had handled that problem earlier. She also looks great in any current, newer shots I've taken of her.
I'll have those edits completed next week along with post-production of the cover art and I'll be able to do that while keeping up with new content creation quotas. I know I've said it dozens of times before but I really think I'll be done once that happens. I've taken on a project of this size before and I can tell you I do ultimately get to the point where I'm satisfied with the work. Suck Session was started so early on in my erotic content creation days before I had any idea what I was doing. Getting those works up to an acceptable standard took far more time than getting my more recent stories to market, which will mostly only need relighting and post-production edits. Still, Kojika is well-liked and deserves the best, even though I'm being very nit-picky at this point.
I'll want to pick out a font for the cover: something closely resembling the promotion posters for HBO's Succession. It's hard to say how long it will take to get the title overlays to look professional, but I can't imagine I'll lose more than a day to it.
After that, I'll want to write the synopsis for the story to post on sites like Renderotica and hopefully my own website. I plan to run the final images through my Topaz labs software to filter out any noise, correct any color imbalances, and upscale any cropped images to 4K Plus. After that I'll want to convert the files to JPEG in the cleanest, highest fidelity way possible so I can market it to sites that will not accept the massive double-digit GB PNG version of the product. Then it will be time to get it out there. A Halloween release is within reach: a proper response to Bioware's war against womanly curves and the male gaze.
I hope to have a new robostitute post up today. I have my eye on a new feminine robotic model that possesses an insane level of detail. Ypou'll have to let me know if you like her once she's unveiled. Rant over. Back to work with me.
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