Home Creators Posts Import Register Favorites Logout

Content

I have all of the content for this week queued up. I also have a render queue of over 100 images. Yep, I did it again. I went back into my Suck Session sessions and did a sculpt on Kojika's hair for a whole bunch of shots where she appears. I exported the hair asset into Blender along with the clothed model and draped the hair around her properly where necessary. I can't believe after this many rounds of quality control, these glaring flaws got by me. I had her hair intersecting her clothing mesh in most of her suited frames and even her bare skin occasionally. All that is fixed. What's really cool is that I was able to multiply the number of vertexes in the mesh where needed so the curves of her hair are much more...curvy. I'll have all of these rendering this week, starting with the new material. I'll have 24 new images up by Saturday.

         I am also extremely excited about what I'll soon be able to offer on this platform. New Tools have become available that will dramatically expand my creative palate.

     

Comments

No comments found for this post.