Lae'zel (Patreon)
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So the animation finished rendering. It's not perfect, but it'll do for now. There was something off with Lae'zel's face and going back in to the DAZ session I imported in to Blender, I found the culprit. The left nostril sneer slider was turned up half-way for some reason. I can fix that in post if I go image by image, but I can't do it for the entire animation. I also can't sculpt the rigged figure in Blender. I'm also not happy with some of the over-exposed lighting on her face for parts of the animation. Additionally, I should have had her smile more in open-mouth shots.
I'll re-export from DAZ with the corrected nose amd rerig the character in Blender for future animations. There's no way to make the corrections in this particular animation. Still, I think you'll enjiy the finished product when I poat it later in the week and this first animation is a lot better than it has a right to be.
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