Project Malenia Update (Patreon)
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It's taken the bulk of my free time since my last post but I think Malenia's rigging is finally ready for prime time. I had to do all of the weight painting manually. DAZ has an auto transfer feature which does a great job fitting clothing to the character. Using it on the leg prostheses, however, took away all of her ability to move her toes independently, defeating the purpose of the whole project. This biggest problem by far was getting the feet to move along with the shins and ankles properly. Dozens of hours of work. There's still just a little bit of a tradeoff, but it won't be noticeable in any of my final renders.
The good news is, I'll be able to crank out a whole bunch of these images very quickly. I'll also be able to dive into other projects where it's unlikely I'll hit anywhere near the level of technical roadblock I just climbed over. Expect more renders today and more content this weekend.
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