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This is my favorite time of year, though Lae'zel seems to be enjoying it even more than I do. You can tell she can't wait to get her goblin on. I managed to make a pumpkin in Blender, texture it procedurally, map the textures and then port everything into DAZ: something I didn't imagine I'd know how to do a few weeks ago. When it comes to data transfer, DAZ is regarded as a one way street. It turns out not to be the case. I'll be posting exclusive content in time for Halloween with much more to come so stay tuned!

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Jim

Happy Halloween!