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Gallery Mode

- Added an auto-replaying feature in animations

- Moved the Scene Replay UI to a more comfortable position in VR mode

- Adjust the player orientation to be more comfortable in Scene Selection Menu in VR mode

- Remap the VR controller controls for “Play/Pause Animation” and “Replay Animation”

Appearance changes / improvement

- Minor change of the succubus’ foot texture

- Minor change of the succubus’ texture around the buttocks

- Minor change of colour of the succubus’ gloves and socks

Bug fixes & Others

- Added an option to display the control layout in the pause menu

- The game would now display the corresponding control mapping according to different game mode

- The UI will now adjust properly with different aspect ratio in non-VR mode

- Fixed the bug that the camera moves uncontrollable when a controller is plugged

- Fixed the positioning/scale problem when the player replay or swap between animations in Gallery mode in VR mode

- Fixed the issue that the “Barefeet mode” option cannot be saved between game rounds

Comments

xevnik

Hi, I reported the scale/positioning issue in Gallery Mode in VR. Having tested 0.9.1, I am still experiencing this issue. An example: 1. Select hand scenes. 2. Select the first scene. 3. Let this loop once, then exit. 4. Select mouth scenes. 5. Select the first scene. You'll be clipping through the tongue when placed in the mouth. It's the same with most combinations of scenes. I'm not sure if it is the players scale or positioning that is persisting between scenes and replays, but the issue is exactly the same as it was before. Was the fix definitely included in this build? I do not want to make a duplicate bug report, so I hope you read these comments. Tested on both a Rift S and Quest 2 (connected via Air Link).