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Hey everyone, :)

[MEGA] https://mega.nz/file/U4N21YzQ#f9gd7mYnspW7jQbeLRSvYC0SsKlT2rrAwYASDcL5tkk 

Here are the release notes for this Nightly build:

Updated door controller: We've made significant updates to the door controller system. Now, it supports saves, single-player, and cooperative modes. In the next build, we'll be unifying this system with Switching Logic, which will allow you to interact with a wide range of objects. You'll be able to open/close doors, turn on/off electrical appliances, and even control water flow. It's all about adding that extra layer of interactivity and realism to the game.

Improved object highlighting: We've made changes to the way objects are highlighted when you can interact with them. Simply press the F button, and objects outside your interaction radius will be highlighted in a different color. This enhancement allows you to easily identify and locate all the objects you can interact with in the scene. No more missing out on hidden interactions!

Fixed dialog synchronization: We addressed a minor issue where dialogues were not properly waiting for other dialogues to complete. Now, the dialogues flow seamlessly, ensuring a smooth and uninterrupted narrative experience.

Enhanced light source culling: Light source culling is back and working as it should. This feature plays a crucial role in optimizing rendering performance. By reducing the number of light sources in the scene, we can achieve better performance without compromising visual quality. Your gaming experience will be smoother than ever.

Remember, this build is primarily for testing purposes and may not represent the final gameplay experience. We highly value your feedback, so please feel free to share your thoughts, suggestions, or bug reports with us.

Thank you for being part of our development journey. Your support and enthusiasm mean the world to us. Stay tuned for more updates!

c,Alexandraus

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