Home Creators Posts Import Register Favorites Logout

Content

hey there. Happy you all have been reading, and I really appreciate the feedback. There are plenty of points that people are saying that make a lot of sense and I realize I haven’t presented correctly. So, tomorrow, there won’t be a new chapter because I will instead be

Revising this chapter to be more easily understood. Several comments have come back, saying that things are unclear, that’s a fault on my part.

Adding to the chapter that has a Caelum POV to explain how they’re doing so well on this floor—really good stealth skills is the answer. I don’t want this to feel like an asspull like much of the Anders stuff did to people in the last book (btw: hefty revisions were done to book 2 to improve that. Cover art problems are all that’s holding that back atm.)

If there’s anything else that occurs, then I’ll do that as well, but I want to get potential issues taken care of earlier this time around.

Comments

Arkeus

There are ways to make it work, but really good stealth skill is... probably not it? Considering Mutti pretty much has the combination of dread ambusher + very rare core stealth skills, she basically should be able to do any such setup orders of magnitude better than Callum's group, especially when you consider that the more people there are the more mana intensive and likely for someone to mess up.

CherMi

Caelum's PoV may be a good idea, but it's still an asspull with a stealth skill. Muti's class is very rare, while Caelum's party are mostly rare aside from him, no stealth should have worked better than hers. And in general they weren't portrayed as a great threat before, only as moderately dangerous. Like, not lose-one-of-your-teammates dangerous. So unless the intent was additional shock value, I doubt it would feel better, especially since they can't be too strong for Astrid to get revenge later on.

Hallowtrix

So having read the chapter and some of of the feedback the situation to me doesn't seem as unreasonable as people are saying. I alwqys assumed Caelims party is going to be ahead, having 5-10 extra bodies to throw at any problems is frankly an insane advantage on earlier floors. It will eventually catch up to him when he starts running out of pawns and stronger enemies will start requiering quality over quantity. As for the stealth skill, we have been told clearly that all the other parties have at least 1 very rare class, and I recall Caelums having multiple, so it's not unreasonable for someone in his original party or in one of the parties he picked up to have a powerful stealth skill that allows them to sneak past the serpents.